Path of Exile: Delve Patch Notes

There are fleeing Oriath citizens?
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Bex_GGG wrote:

With 3.4.0, there are Standard and Hardcore, and Solo Self-Found Standard and Hardcore, variations of the Delve challenge league available. They have the same core mechanics and items.


The Delve mechanics will be avaliable in standard then?
Last edited by rhenk75#7080 on Aug 29, 2018, 7:18:04 AM
Lets test some of those skills out :/
You have killed all with this shit again!

Items which previously applied your block chance to spells have all been updated to the new "chance to Block Spell Damage". Existing versions of these uniques will have different values to new versions and cannot be updated with a Divine Orb.

Why did you apply different numbers on new and existing versions with new mechanic?

The only good thing about Stone of Lazhwar was 37.5% spell block (50% conversion).

The new version offer 15%! It means 60% nerf!

You haven´t changed OP shit such as overlaping mines/projectiles/Poet´s Pen or Zerhpii and killed rarely played builds with spell block.

And not talking about nerfing poison passives for no attack builds. We have new poison herald yeah but why not buff poison mechanic instead of such changes.

You have really no idea how to fix your game or what´s the purpose of these changes?

I won´t support these changes with any $.
Last edited by Rakiii#5559 on Aug 29, 2018, 8:51:05 AM
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DivineChampion wrote:
EH with no damage conversion still requires some investments into EE. It also have a downside of using support gems with less DPS multipliers compared to those used by EH with damage conversion.


So what you advocating for is for everyone to use the same support gems with the same multipliers so everyone does the same damage or has the same clear speed in the end. Are you some kind of gaming communist? Is your ideal POE is where everyone running builds of same overall efficiency with only difference being different shaped and colored skills?
When fallacious arguments aren't convincing comes the biased moderation.
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rhenk75 wrote:
"
Bex_GGG wrote:

With 3.4.0, there are Standard and Hardcore, and Solo Self-Found Standard and Hardcore, variations of the Delve challenge league available. They have the same core mechanics and items.


The Delve mechanics will be avaliable in standard then?


No, it was intended to be read like this :

" there are ( [Standard and Hardcore] and Solo Self-Found [ Standard and Hardcore ] ) version of Delve leagues "
Can you change "harmony of purpose" to affect nearby allies also? So we can charge minions and maybe one would pick this.
best PvP patch ever :)
Added 22 new Labyrinth enchantments, including 2 for existing skills.


...Already need the current ones spread out over more content tbh. But nice changes and additions overall
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Bosscannon wrote:
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DivineChampion wrote:
EH with no damage conversion still requires some investments into EE. It also have a downside of using support gems with less DPS multipliers compared to those used by EH with damage conversion.


So what you advocating for is for everyone to use the same support gems with the same multipliers so everyone does the same damage or has the same clear speed in the end. Are you some kind of gaming communist? Is your ideal POE is where everyone running builds of same overall efficiency with only difference being different shaped and colored skills?

Lol different shaped would still be a big balance effect, people would definitely choose the best shape and all be running that.

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