[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
" https://imgur.com/a/M1ESDzF ? |
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" That is some sick gear! |
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" Thanks a lot :) Harvest in a nutshell : https://image.noelshack.com/fichiers/2023/48/6/1701517918-poeh.jpg
Ultimatum : https://image.noelshack.com/fichiers/2023/48/6/1701517789-ultimatum-league.png Expedition : https://image.noelshack.com/fichiers/2023/48/6/1701518028-poe-expedition-in-a-nutshell.png |
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Hey, how is the clear speed with this build?
Seems like the only weakness when I look at the video but i might be missing something |
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" pretty decent, especially after you get used to the play style. because the balls take a little bit of time to hit the ground, you want to tap once near a pack and move on instead of holding the skill until everything s dead. but its not a zoom zoom build. |
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I've been loving this build in heist. I do have a question though, I'm kind of wanting to make this my boss focused character, so would it be better to use something else in place of multistrike if I'm really only looking to farm Sirus or someone who doesn't need good clear or aoe or anything?
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" multistrike is still best for dps. you can switch Elemental Damge with Attack for slower projectiles, it makes the spread much smaller thus more balls hit the boss. you can see the test i made here: https://www.youtube.com/watch?v=ipiytzCX75E. but it is really just for bossing since mapping with slower proj plus conc effect is very bad. my personal solution for that was to get awakened elemental damge with attacks, this way i can still map without losing too much dps against bosses. you could also give up on the +1 target gloves and go for a dual socket tombfists with attack speed corruption and good jewels, but replacing it really depends on your current pair of gloves (mainly if you have intimidation on your rare gloves or not), use POB. the only problem with tombfists is the lack of gem sockets. you still want +1 target from tribal fury tho, either allocating it on the tree or anointing. because any source of +1 also grant a good increase for the range. so even for bossing only build it is very useful for positioning. Last edited by HybridBoy#6125 on Nov 7, 2020, 1:45:15 AM
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Currently I have 10 endurane charges.
What is it better: a)Berseking node aka 12% attack speed or b)Disciple of the unyielding aka +1 endurance charge (for 11 maximum) and 8% increased damage per ednurance charge? Also what is the new meta for 6-linking Molten Strike? I havent played since 3.6 or 3.7 I cant remember. You can check my build I have it open. You thing I khare, but I realy dond. Last edited by Spacecom#5362 on Nov 8, 2020, 7:01:40 AM
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" i have no idea what build you have there, but its definitely not mine. also Disciple of the Unyielding is +1 Minimum endurance charges. Last edited by HybridBoy#6125 on Nov 8, 2020, 7:58:02 AM
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Hi all,
thanks a lot Hybrid ! it's the second time i'm making this build :) i enjoyed a lot, thanks ! I'm quite done, not all perfect of course but it remains a big step to do with the shield ! i'm still using lioneye's remorse because cant find a not so expansive one :) Any good idea on how to craft a life/+max res/+max chaos ? i'm playing with coe web site but didnt find something doable (for me) :) thanks all ! |
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