3.4.3e Patch Notes
Fixed a bug where Rogue Exiles in the Azurite Mine had a longer attack range than intended.
Huh, so I wasn't imagining that. I thought I was dying way too easily to them. |
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better for us would be
using a chance orb on a chateau map to get a PERANDUS MAP! interesting update. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▒▒▒▒░░░░░ ++HIDEOUT IMPROVEMENT THREAD: ..../view-thread/2179528...++░░░░▒▒▒▒ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ Last edited by loCurnus#1594 on Oct 9, 2018, 8:04:59 PM
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thank god for the turong fix. sick of getting 1 shot.
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Any info on the eternal loading screens? I've been having them since today or yesterday, and after a bit of searching it became obvious I'm not the only one.
In a nutshell: it loads, but not really. It doesn't crash, it just doesn't finish the loading and keeps showing the loading screens with gears turning. Until you alt-tab and close it, that is. |
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Any sulphite balance or stacking fossils and resonators?
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COOL
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YAAY! Now we just need fossil stash tab please <3
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Did you forget to remove the sulphite cap again? I know, easy mistake to make several patches in a row. Maybe you'll get it right next time.
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you still havnt fixed consecrated path?............
No one cares about standard. It's literally a recycle bin, just press empty.
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thanks, we can search AUL now, so he can kill us all!
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