Path of Exile: Synthesis Patch Notes

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ShowUs wrote:
Nice, lets hope that melee gets similar treatment as spells did this patch in 3.7.0.

I'm glad for all the nerfs of the problematic skills and uniques.
GGG are doing whats best for the game overall instead of catering to a vocal minority.


You mean most spells got their base damage nerfed in the supposedly self-cast buff patch? Self cast arc is literally dead, one of the worst skills you can self-cast now due to pathetic target limit on top of pathetic chain radius.

So 3.7 will be a massive melee nerf patch instead :)?

Ruined Poet's Pen. Thanks GGG. You guys suck.
GGG....do you even play your own game!?!?
PS: Not my real player account, just one use for posts n such.
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BNegetive wrote:
Cleave
Can now affect up to 40 targets per attack (from 20).

Best buff in history, if people say that skill hit not enough mobs, it's not because of amount of targets, it is because of the skill range -_-


Agreed. I've decided to start with a Cleave Jugg just for the helluvit.

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panicbuttons wrote:
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Help Cavas by exploring these lost memories and activating the memory stabilisers contained within. But be quick, because memories degrade, and if you linger too long or take the wrong turn you may degrade with them!


Good league to focus on self casting...


I like you <3
Bring more of the tasty post-patch salt guys ♥
Hello I have a question.
SRS, to sustain 6-L 20 raging heads was mandatory to get 20clarity and bunch of mana regeneration and dmg of them is ok`ish at best in endgame and you increase mana coast by 30 % what ....why ..who when i dont understand.
I was planing to remember this skill and start league with it but its impossible after you get 6 link its unplayable... worst nerf ever
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- Enchantments (such as those found from the Labyrinth) now have their own mod slot on items. They no longer use the Implicit mod slot.

Shocked Pikachu face

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- Added minimap icons for the Stash and Guild Stash.

What the hell took you so long! Honestly, who loses track of where their freaking crafting table is? Also, other people can't use your crafting table so why would THEY need to know where it is. You know what people do use during trades? My STASH! lol It is about it!

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- Fixed several bugs which could cause Immortal Syndicate Fortifications to appear in unreachable locations.

Yea this was super frustrating and would be even more so considering that syndicate encounters won't be every map.
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jkoele wrote:
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Fruz wrote:
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jkoele wrote:
a 20/20 temp chains: 24 - (24 * .66) = 8.52
Adding in curse effectiveness might get that up to around 10%, which is still dog shit :)

From 39*0.2 = 7.8%.

Which means that the new value is higher.

10% is not nothing by the way, it's really not.


10% is actually nothing, considering how poorly balanced the one shot mechanics are in this game right now. Furthermore, if you compare it to other defensive options, there is no reason to run it. It's a waste of resources. Also, it looks like i was wrong, quality has been changed to cast speed. So we are back down to less than 5%. Add in curse effectiveness to maybe hit 7-8%. A. Complete. Fucking. Joke.

Given that you are speaking of "one shot mechanics" in this game, you likely don't know how to build a proper character huh.

Whatever.

Any source on that quality thing change tho ?
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Mar 6, 2019, 9:28:38 AM
hope i can hit 36 this time for the wing XD
I don't see what makes ggg think this patch can makes people go self cast....

Witch is still golemancer / herald............... ueah gg so let's rework trickster and inquisitor a bit but still forget the class that is supposed to be the spellcaster

cast speed is beter but you could triple theses buff still not be that op because it's actualy shit. ( you get an pledge or just go f.y.)

Staves....stil not good, get a buff yes, but you can buff it a lot more for a "self cast meta" ( the joke.... )




Diversity in spell is a good thing. Im not so sure about the nerfs and buffs but we will see.
The ES leech is a good thing too

That proves you can do good things ( as always i confess but theses nerfs and meta break always get the upper hand on players mind.... )

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