[3.6] Energy based Railgun System - The Divine Ire CI Trickster
" there's the shield node with 20% elemantal ailments avoidance as well as a flask of course. Never needed more than that actually. but i would think thats just a question of playstyle and habit. Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5 |
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" I was just browsing divine ire builds and stumbled onto this. Interesting build, but I'm not sure if I want to go CI with it. If you're worried about freezes and CI, then you could get a vaal discipline for the instant recharge panick button. Faster recharge veiled mod is also very useful on rings, but the high tier is 1 ex to craft. | |
" Well, this was originally a stormburst build, as i began to plan it after the SB announcement. I even leveled with it. Problem there was that SB only does dmg while you stay still and the boss dps wasn't even near DI damage. So I planned on more immunities and thanks to the new energy leechnodes a pure ES build came out on top. As i'm not really a fan of hybrids the only other option would be an eldritch battery build if I wanted to stick with trickster. And while the build only maybe gets up to ~8k ES is still feels extremely tanky anyways. Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5 |
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" Hey man how is that going?! I was making some touches in the gear I guess I'm getting somewhere know it would be great if you can price my weap now I guess is pretty good it outdamaged the Doryani I found, but as far as I know the only good is the T1 perf ele to chaos damage mod. Now I wonder how physical damage work in spells, if I have physical damage leeched as mana in the weapon and my belt have a T1 phys to spells mod does that mean that the mana leech is actually working or it only works with attack skills?. And lastly, your boots setup is it making something to have Arcane surge there? cause I should give u Arcane Surge when 15 mana is spended by the supported skill, but Shield Charge with all the mana modifiers only spend 10 mana and I dont see the Arcane Surge buff just by spamming shield charge so I guess it needs to spend the 15 mana in 1 use or am I just dumb and it should show a buff or something? lol. Best regards man! build is actually reaaally good and enjoyable. Indestructible, determination that is incorruptible
From the other side, a terror to behold Annihilation will be unavoidable, every broken enemy will know That their opponent had to be invincible, take a last look around while you're alive I'm an indestructible master of war | |
" Hey, not really good at pricing myself, but the thing is quite good. maybe risking an annulment to get a prefix free if youre feeling lucky. Spelldmg enchant is a lot stronger :> but until then, roll with it. Mana leech should only work with attack damage, sorry. would be ne that pure manaleech exists outside of warlords mark and some uniques. and the arcane surge doesn't trigger with every charge of course, but i had the slot free. Arcane surge triggers when the skill used the mana(even when it needs more casts before it triggers). As i almost always use shieldcahrge as movement skill(nd triggering fortify) the surge is up most of the time. Flame dash is only used für triggering surge at encounters and moving over cliffs. edit: shield charge is not supported by arcane surge grml Current Build: Penance Brand God build?! https://pobb.in/bO32dZtLjji5 Last edited by tsunamikun on Mar 23, 2019, 8:16:52 AM
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