[3.9] Animate Weapon Chains of Command powerful life flask Build /
" I have little experience of playing HC. You can see if you look at my account. Almost all are SC characters. I don't know if HC works. However, there is a defense that can be 100 levels in SC. Pure Necromancer cannot fight against All Boss. An ascendant (Pathfinder) is required for automatic recovery of the flask. There is no helmet enchantment. Please refer to the POB of the starter gear. Not a low-cost, strong build. You will be able to clear some content at low cost. Fighting with end content such as sirus requires a mask of the stitched demon. |
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" What skitterbots do for this build? I see on your gear that Ag have only curse from gloves. From where is second curse? | |
" skitterbots make the enemy shock and chill. The ring that the player is wearing. flammability of hit |
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Thx for answers. Your build is not easy to understand. What gear i must have on AG to switch empower to infernal legion? What stats? I try infernal legion now with your basic pob. I give him boots with 2% life regenerated per second, switch to infernal legion, and his life drop quite fast. From your movie i see that infernal legion, helps a lot with spamming much faster AW.
Last edited by qlasboy on Jan 24, 2020, 5:18:54 PM
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" You need Grave Intentions annointment on your amulet + Mask of the Stitched Demon on your AG. That does the trick. Ideally you want to give your AG a rare body armour with "life was max ES" craft and as much ES as possible. |
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" Thank you for the explanation. I explain here. https://www.pathofexile.com/forum/view-thread/2611347/page/31 |
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I just come in here to ask if there would be any kind of OP interaction by giving the AG a Savior Sword... or if anyone has tried it
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" Probably does not work. |
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" Hmm i still dnt understand the need of body armor with extra curse you are using only 2 curse 1 from your exile and 1 from your animate guardian or i am getting this wrong or what The Guardian does not share your max amount of curses you can apply to enemies, and therefore functions as a player with the default curse limit when applying curses (through corrupted gloves, for example). --- wiki Edit :: searched something and now i understand Bassicaly when you are playing with two players and both have a curse limit of 1 each new curse will overwrite the previous cast. However if one of the players has a curse limit of 2 and the other has a limit of 1 he can apply another curse reaching his personal limit of 2. Try casting 2 different curses than the one that is on your AG, my assumption is that your two curses will overwrite his curse. edit : to clarify, you could never stack curses from multiple players. Else a party of five could apply five curses(each with 1 curse limit) and this would be incredibly powerfull and nullify a curse investment route or specialized character. Last edited by ZincGaming on Jan 25, 2020, 5:02:07 AM
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" Correct! You do not need an extra curse. From where do you have this assumption? /edit: I was wrong, sorry. I just tested ingame, withoug any +1 curse items on your or your AG's gear you can only have 1 curse applied to the enemy. One curse will overwrite the other. Last edited by olsev_baiden on Jan 25, 2020, 9:00:16 AM
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