[3.25] The Warbringer Slaming Serker [League Starter | Cheap | Smash the Atlas | MELEE BUFFED]
Pretty bad changes to stun mechanics and War Bringer, but still going to try the build. I hope warcries will make up for some losses. Just have to test how much investment is required for cries to feel good and stun to stay on long enough.
The early tree is very straight forward. We path straight through Warriors Blood, Born To Fight, Barbrism and head to Resolute Technique. Afterwards we grab Martial Experience for Damage, Physical damage pen and QoL Life Leech. Look for 2 handed maces with "Adds x to x Physical Damage to Attacks" and "x% Increased Physical Damage, although pretty much everything will be fine.
MainSkill: Ground Slam - Ruthless - Chance to Bleed/Onslaught
Main Skill 2: Ancestral Protector - Chance to Bleed
Mobility: Leap Slam
Aura - Blood and Sand
Now were getting places! Soul of Steel is one of my favorite defensive nodes, the rest being good Mace and 2h nodes. Consider Art of the Gladiator early before DPS if Dex is a gear bottle neck!
MainSkill: Ground Slam - Melee Physical - Fortify - Rage (Brutality - Multistrike - Pulverize/Concentrated Effect/Increased AoE (if you have Int))
Main Skill 2: Ancestral Warchief - Maim/Chance to Bleed
Mobility: Leap Slam - Faster Attacks
Utility: Enduring Cry, Seismic Cry, Intimidating Cry, Berserk
Aura - Pride, Blood and Sand, Flesh and Stone
Consider lvling a Shockwave if you want to try it out as well!
At this point we get our Endurance Charge nodes, Scion life Wheel. At this point you can crush maps and bosses as your DPS and stun capabilities are very high.
Last edited by frawrst#6156 on Jun 17, 2020, 4:41:03 PM
The early tree is very straight forward. We path straight through Warriors Blood, Born To Fight, Barbrism and head to Resolute Technique. Afterwards we grab Martial Experience for Damage, Physical damage pen and QoL Life Leech. Look for 2 handed maces with "Adds x to x Physical Damage to Attacks" and "x% Increased Physical Damage, although pretty much everything will be fine.
MainSkill: Ground Slam - Ruthless - Chance to Bleed/Onslaught
Main Skill 2: Ancestral Protector - Chance to Bleed
Mobility: Leap Slam
Aura - Blood and Sand
Now were getting places! Soul of Steel is one of my favorite defensive nodes, the rest being good Mace and 2h nodes. Consider Art of the Gladiator early before DPS if Dex is a gear bottle neck!
MainSkill: Ground Slam - Melee Physical - Fortify - Rage (Brutality - Multistrike - Pulverize/Concentrated Effect/Increased AoE (if you have Int))
Main Skill 2: Ancestral Warchief - Maim/Chance to Bleed
Mobility: Leap Slam - Faster Attacks
Utility: Enduring Cry, Seismic Cry, Intimidating Cry, Berserk
Aura - Pride, Blood and Sand, Flesh and Stone
Consider lvling a Shockwave if you want to try it out as well!
At this point we get our Endurance Charge nodes, Scion life Wheel. At this point you can crush maps and bosses as your DPS and stun capabilities are very high.
The early tree is very straight forward. We path straight through Warriors Blood, Born To Fight, Barbrism and head to Resolute Technique. Afterwards we grab Martial Experience for Damage, Physical damage pen and QoL Life Leech. Look for 2 handed maces with "Adds x to x Physical Damage to Attacks" and "x% Increased Physical Damage, although pretty much everything will be fine.
MainSkill: Ground Slam - Ruthless - Chance to Bleed/Onslaught
Main Skill 2: Ancestral Protector - Chance to Bleed
Mobility: Leap Slam
Aura - Blood and Sand
Now were getting places! Soul of Steel is one of my favorite defensive nodes, the rest being good Mace and 2h nodes. Consider Art of the Gladiator early before DPS if Dex is a gear bottle neck!
MainSkill: Ground Slam - Melee Physical - Fortify - Rage (Brutality - Multistrike - Pulverize/Concentrated Effect/Increased AoE (if you have Int))
Main Skill 2: Ancestral Warchief - Maim/Chance to Bleed
Mobility: Leap Slam - Faster Attacks
Utility: Enduring Cry, Seismic Cry, Intimidating Cry, Berserk
Aura - Pride, Blood and Sand, Flesh and Stone
Consider lvling a Shockwave if you want to try it out as well!
At this point we get our Endurance Charge nodes, Scion life Wheel. At this point you can crush maps and bosses as your DPS and stun capabilities are very high.
YAY. was curious to try sunder, but its nice to have this as an alternative. Withthe shift away from Stun, what is the reason for Mace over Axe?[/quote]
either works, maces are generally much cheaper in the meta[/quote]
So neither has a real dps advantage over the other?