[3.25] The Warbringer Slaming Serker [League Starter | Cheap | Smash the Atlas | MELEE BUFFED]
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hello, is there an option to use earthquake and not ground slam?
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" yes, just get window of opportunity on tree and swap out one of the support for less duration |
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War Bringer buffs seems really strong, able to instantly get max rage vs boss and we only lose 10 for 50% more damage
mana issues are the only thing i see being an issue, i will likely run a flask or try to get a ring/amulet with mana leech asap good luck everyone today |
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any viable cluster jewel for this build?
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" Overlord is one of the best mace cluster in the game |
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" I'm in the same boat as you, I was thinking of going slayer but now I'll go zerker. I haven't played a ton of melee, so I'm a bit worried about how tanky zerker will be. Were you thinking of investing in defenses besides stacking HP and armor? I was thinking maybe using enduring cry and getting some endurance charge nodes on the tree or maybe investing into fortify a bit. |
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Even I thought about zerk for a moment. But I have more concerns though this node looks juicy. Survival without Stunlock and with Aspect of Carnage. So I will finally stay with Slayer but I will watch closely how the zerk is doing and maybe I will try during the league.
I am very curious of this mechanic because it really need to spam Cry as much as posible, one by one to maintain a fairly good Rage at a low attack speed, in general Exerted Attacks are stacking, can you hit one hit with two different Cry? |
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" yes, exerting attacks seem to stack so seiesmic + intimidating exerts will do massive damage for me im SC player so survival is a joke :D |
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Does the Chieftain changes (adding an extra slam on your slam) not give it enough to compete with the Zerker?
I also see 2h axes and maces talked about but was thinking 2h staff instead along with Glancing Blows for some additional defense. I don't see any guides or very much chatter on a build like that, what is the reason the 2h mace is better, higher physical damage rolls? |
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