[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES
" i put it on zombies and my movement skill as King maker radius is quite small, and i really don't wanna give up fortify ever. However with the massive amounts of life zombies got, i might consider swapping fortify out. You can easily swap fortify with minion damage, as we swapped minion damage for feeding frenzy in 3.8. Last edited by Qlidascope on Sep 5, 2019, 1:42:43 AM
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" I would be taking the nodes in the templar area last, as some of them are only good if you get a good lethal pride jewel. |
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You are amazing
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" Fixed brutality, what a blunder from my side. I even changed it with the carrion golem setup. Regarding the carrion golem, i might swap them out for 1 carrion, 1 stone and 1 chaos if the dps is waste of links. That would add a heavy defensive layer to the build. I just really wanna play with them, as they seem super cool. I was memeing at the end of 3.7 with umbilicus, and my findings are: You will be needing health flasks once i a while. You will miss curse immunity alot. 15% Physical damage reduction from Basalt is gone. Molten shell of 13k+ is gone, due to no granite flask. Lions roar is a huge dps decrease as mobs are knocked all over. In my experience Taste of hate - Cinderswallow with crit - Quicksilver flask - and the unholy might flask (forgot the name). But yeah, its cheesy as silly to do. |
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For leveling I was planning to run skellies and srs, since two skellies spawn per cast now we can keep both up on bosses. Something like srs+infernal+minion damage for clearing, skellies+minion dmg+added cold? (deathmark at 18) for bossing. Should take us all the way to 31 for feeding frenzy. If the zombies early game buffs are enough we can replace srs and the rest stays the same or something.
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" It seems like a decent plan, SRS should also be alot better for leveling now since mana pots got buffed. |
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https://dd.reddit.com/r/pathofexile/comments/czot6y/summoner_things_that_we_still_could_use_info_on/
answers GGG about spectre, zombie, sekelton, new golem. " ░███░░█░░███░█░█░░░███░███░░░█▀▀░█░█░█░█░░░█▀▀░ ░█▄█░█▄█░░█░░███░░░█░█░█▄░░░░█▀░░▐█▌░█░█░░░█▀░░ ░█░░░█░█░░█░░█░█░░░███░█░░░░░███░█░█░█░███░███░ Last edited by Besovskii on Sep 5, 2019, 3:28:29 AM
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" Seen it an already incorporated it into the build, thanks for the heads up though! |
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Dropped Carrion golem as a source of DPS, due to it being low. Added Summon Chaos golem for 8% physical damage reduction - Summon Stone golem for ~200 Life regen per second (about 2,8% life per second regen), kept Carrion golem for ~500k zombie dps increase. Added minion life to their links. Dropped 6 link chest as it wasn't needed aswell. moved desecrate & Flesh & stone to the chest links and added increased duration in flesh offering - Vaal molten shell - Convocation links. Dropped unset ring for easier resists caps. Unset ring may return later on though, when we get the new gloves and have to move pride or warbanner away to make room for faster attacks again.
But Qlida we want more Dps!?! - Then run skellies, but it won't matter much, as we have more than enough dps, shaper should die in less than a second right now, and we don't have the triad gloves added to the build yet. (it should add about 6m dps just with shock). Last edited by Qlidascope on Sep 5, 2019, 3:23:54 AM
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