[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

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Ikarian3 wrote:
Finally got my bigboystick!

Maybe an update/addition to the crafting guide:
"If you are in the situation that you have a suffix after regaling on the mod you have to use a orb of annulment on the item and hope that the suffix is removed".
I had an extra suffix but crafted "Prefixes cannot be changed" and used Orb of Scouring. It costs 2ex but considering that Orb of Annulment has 66% chance of "bricking" it I think this is better - think of the time/currency/sanity required to get those 2 mods again.

yo isnt that item bad i mean ur missing Minion dmg on it ?
i mean i know its not More just increased but still ..
managed to beat sirus lvl 8 with this build
great build!
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Qlidascope wrote:
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Redeyesgeek wrote:
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Redeyesgeek wrote:
alternative for weapon craft ? warstaff elder with this ilvl is rare in metamorph . Better to choose one with other level item or another kind of weapon like 2 handed sword ?



You can easily use a 2 handed mace or a 2 handed sword, its easier to roll, however you won't have the implicit.


ok ty (should be an elder for prefix fortify ) but i guess ilvl should be in the same range for less mods available ? ^^


Yep exactly. The higher the itemlevel the more chance for you to roll the mods you don't want.
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lidyasarii wrote:
i think new hunter boots influence is better than alberon

55 str
10% inc str
life/mov speed
multimod


A well rolled pair of hunter boots should definitely be better than alberons, since you get alot of better affixes for basically 8% less strength
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How really matter warstaff block chance? Because 68-69 ilvl warstaff cost more than rare sword with 2 mods and rdy to multimod


It doesn't strictly need to be itemlevel 68-69, they're just the most optimal bases. You can go higher the chances of rolling the desired mods just drop a tiny bit. :)
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Surumi wrote:
has math already been done to figure out which gems(including awakened) would be the best for zombie links?

the 3.9 section just says they are very very good. Are they just better than every other gem and you should just go with awakened multi+, melee physical damage, and minion damage support along with meatshield + empower and drop impale?


The pastebin has the BIS skillgems for the build ^^ However i am still hesitant to add them to the skill links, as they're all quite pricey.
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Peter677 wrote:
should i sell my 6l geofris and go for 6l saqawals?
not sure which is better


I personally prefer the massive amount of utility that saqawals grant over geofries. Especially since ES stacking got worse in conquerors of the atlas.
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Nobody have issues with the hunter conqueror ? He melt my boys and i have to resummon them during the fight. Fortunaly he have trouble to kill me.

How we get a zombie gem lvl 30 ? Because i reach 24-25 if i count the corrupt, not 30 :(

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Qlidascope wrote:

My 3.8 endgame setup gave me the according:

2 from talisman
2 from tree
5 from 1500 strength
9 from level 30 skillgem

Hope this helps ^^




You probably want to invest more into some skill gem levels, and go for grave intentions cluster. If that doesn't do the trick then maybe spec into more minion life regen aswell as minion leech.
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y0urf3ar wrote:
Why do we use cyclone i don't understand. It lowers my damage by so much if i use it instead of skeletons. I know my items are bad but i just have no damage after i use cyclone.


Once you get like level 25+ zombies the damage should be just fine without the skellies. Its all about having a nicely balanced build in my opinion. The CWC cyclone setup adds 2,3k+ ES per second regen, 8% less damage taken from spells & attacks, 20% less damage taken from fortify aswell as phasing through enemies + stun immunity.
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Ikarian3 wrote:
Finally got my bigboystick!

Maybe an update/addition to the crafting guide:
"If you are in the situation that you have a suffix after regaling on the mod you have to use a orb of annulment on the item and hope that the suffix is removed".
I had an extra suffix but crafted "Prefixes cannot be changed" and used Orb of Scouring. It costs 2ex but considering that Orb of Annulment has 66% chance of "bricking" it I think this is better - think of the time/currency/sanity required to get those 2 mods again.


Thanks, i'll add that. That is for sure cheaper on the average since you only have 33% chance of not bricking!

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