unless you get a well rolled saqawals nest, sovereignty cluster, a pair of +1 to socketed skill gems alberons warpath
Aight if i have all of that,but still can't run all + avian
haste
purity of elem
flesh and stone
avian
dread banner
BUT if i remove maim from flesh n stone - i will be at 0% mana (free cyclone anyway).
am i missing something badly ??
need some help with that for sure
Or should i remove some of auras ? like dread banner for example?
I think you're running an extra aura with purity of elements, you want to have enough mana for flame dash/leap slam too.
Also, at what point does Haste > Pride? There are some bosses where I dont want to hang around too close like Minotaur...
Last edited by LegendaryMewtwo on Dec 27, 2019, 7:45:28 AM
Hey
Will i be able to craft the multiple mods with + lvl socketed support gems and minion dmg on this staff.
The minion attack speed and cold res is both suffixes
vendor it and move on. You are looking for 100+ minion damage / fortify 1 (20% more) + gems+
Is it possible to craft the staff?
when i put the staff into POB and edit the item to have the crafted mods it gives the same dmg as a crafted fortify staff!?!? is this wrong?
Here is a more deterministic way to craft the weapon (better than alt/regal) I didn't come up with it, but it's solid. (Stolen from the Summoner discord user "Crude")
"
1) Get your base.
2) perfect fossil to 27-30%q
3) craft quality, 6L (can be done later, but why not here)
4) alt spam to only fortify
5) craft no attacks, regal, beastcraft remove suffix add prefix
that bricks 33% of the time, go back to 4
if it works you get +1 gems, fortify, and 50% chance of keeping the prefix you regaled
"
Rolling "Cannot roll attack mods" is 1 ex.
Any elder Mace will do. the original poster suggested "elder, 1.3as, i84 2h mace (steelhead, piledriver probably)"
What's the chance of bricking a warstaff doing this?
I've played a few season but never crafted outside of some resistances. Could someone give an idea of the cost of step 5 realistically (+1 socket and fortify)?
"5. Use Alteration orbs until you roll either "+1 to level of socketed skillgems" Or "Socketed gems are supported by level 1 fortify". When you have rolled one of the mods you use a regal orb on the staff. We do this due to the desired mods both being prefixes. If you are in the situation that you have a suffix after regaling on the mod you want to craft "prefixes cannot be changed" -> use a orb of scouring on the item, as this will leave you with the 2 desired mods."
I've played a few season but never crafted outside of some resistances. Could someone give an idea of the cost of step 5 realistically (+1 socket and fortify)?
"5. Use Alteration orbs until you roll either "+1 to level of socketed skillgems" Or "Socketed gems are supported by level 1 fortify". When you have rolled one of the mods you use a regal orb on the staff. We do this due to the desired mods both being prefixes. If you are in the situation that you have a suffix after regaling on the mod you want to craft "prefixes cannot be changed" -> use a orb of scouring on the item, as this will leave you with the 2 desired mods."
People have said 10k+ alterations and hundreds of regals. I am personally at 6k but I might scrap it and try to craft a mace.
I've played a few season but never crafted outside of some resistances. Could someone give an idea of the cost of step 5 realistically (+1 socket and fortify)?
"5. Use Alteration orbs until you roll either "+1 to level of socketed skillgems" Or "Socketed gems are supported by level 1 fortify". When you have rolled one of the mods you use a regal orb on the staff. We do this due to the desired mods both being prefixes. If you are in the situation that you have a suffix after regaling on the mod you want to craft "prefixes cannot be changed" -> use a orb of scouring on the item, as this will leave you with the 2 desired mods."
Do it with the other method that was posted earlier, it did cost me 1 ex, 30c, 1 annul and about 100 alts to hit fortify and +1 to gems.