After WoW "Classic" launch success, Diablo 2 "Remastered" is only a matter of time.
" So rejoice, because Blizzard already said that if classic is successful, they might think about special servers for special add-ons. And i am totally with you. BC was the time of my life. Boy oh boy, that was fun. The Sirus fight is a disgrace.
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" No rest for the wicked.
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ff14 and eso are doing pretty well. So the argument is not the most solid out there. but i guess we are already beating a dead horse ;)
The Sirus fight is a disgrace.
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" just bought a RTX card, Global Illumination under the new card is beautiful, but the game still have many potential to overhaul graphic. Just this league the server seem burned down , showing the server need to catch up the progress of client side hardware (except raping my HDD part) This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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" I feel the same, though WoW's Classic period was a huge bit of fun, especially with PVP. I did the whole PvP and end-game progression/raiding thing for a long, long, time. It was a great game, but there are a metric crap-ton of anxiety fueled hours built into my memories. Farming for raid mats, hours and hours spent wiping to learn encounters, keeping everything min/maxxed as a raid healer while still being able to "have fun." Moving back and forth between builds just to stay on my "main" most of the time... I don't want to experience any of that ever again. I even did that in EQ back in its heyday... dunno why I insisted on doing it in WoW, too. I'd stop with either of your suggestions as far as any sort of "Classic" scheme goes. Naxx was probably my favorite WoW raid, but also the most stressful. Though, I have to say that AQ C'Thun raids were a ton of actual "fun" learning the raid. Those were really "fun" without too much stress. " Did they include all the hooks they gave UI Modders? How many current players are going to "love" Classic without those great UIs? I have no idea how the game is changed since I quit years ago. I left my main riding on a dragon somewhere on top of a mountain and called it quits. BUT, I do see why people would like to play "Classic." I just don't feel like revisiting it all again. WoW was a truly innovative MMORPG and it broke the right rules and put in some good ones. Others tried similar things, but just couldn't get traction while WoW cruised along at lightspeed. PS - On the OT: A remastered D2 would be great. It'd be better for me than any WoW remaster/classic simply because the mechanics were really good. And, there is something to be said for "boss-runs." D3 got that wrong to a certain extent and compensated a bit with Rifts and necessary crafting... which required farming... which sucks hard in D3 because wtf-why? D2 runs always had something of possibility happening, something you might look forward to, some really nice surprise. But, they'd have to allow ATMA or there'd be no point in my trying to complete a "Collection of Everything." |