[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS
So hey. I noticed that were typically using 2x L1 cwdt?
Anyone tried staggering their levels? |
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" I'm not sure exactly how it would benefit to be honest. I tried it a bit on my HC character but it didn't really do much. I guess you can try staggering Unearth and Desecrate? I could see that working with the CWC Cyclone if you feel the need for more corpses. I may try this later. If it's a DPS thing...A lot of my answers to questions about getting more DPS and the like will boil down to: "Does it really matter though?" I'm mostly interested in defensive benefits at this point as I'm at about 1.7 million damage per ball. Honestly anything over 500k is not needed. @blo927 Thanks! Now go kill Uber Elder :) For mana, if you can sustain in your hideout then you can sustain vs bosses. If you're using an enduring mana flask you just have to manage it carefully while bossing. |
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The lab boot enchant with 70% increased mana regen when cast a spell recently is also quite useful for people stubborn like me who don't wanna use mana flask, just use flame dash to activate it since cyclone isn't a spell. :)
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" My theory was about moving gems around so desecrate, purifying flame, and wave of conviction all had spell cascade support. Think this would have required spirit offering seperated from desecrate, and possibly a slightly higher level cwdt so it fires last. BUT, it appears that spell cascade doesn't work with them. DPS is insane and I'm not even complete yet. (Getting close though, thanks Victor!) Great build man! I've been waiting for many leagues to see a really viable scolds build. |
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" Oh yeah spell cascade only works on desecrate and some other optional spells that I don't use on my main. If you don't have a curse on hit pair of gloves, tossing enfeeble (or your curse of choice) into the spell cascade desecrate slot is very effective for AOE. You can also check out my HC character for some more defensive setups gem-wise. If you really want to mess with your FPS put firestorm in that CWDT slot with spell cascade. IT'S GREAT FOR ES ON HIT!!! Lol. |
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" Yea, Im liking this build for delve, so trying to optimize it a bit for that. ES on hit is great for whirling in the dark, so I might head that direction. If there is any optimizing to do, that is. haha Last edited by Deadfire1#2075 on Nov 1, 2019, 3:10:20 AM
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" The build is excellent for delving. Especially with ES on hit source. Ball lightning spamming is an absolutely insane amount of recovery while delving. If you're doing darkness runs firestorm is actually quite good as well to keep a nice ES sustain on monsters that you leave behind. Might be worth testing for delve specifically. Of course you can also just zip through the zones and lay waste to everything on the way. |
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" Yea, the firestorm + spell cascade is nice. Just "farmed" a t15 canyon with nothing but cwdt procs from mob damage. No spectres or AG. Everything died except the bosses, which ended up killing me once all the trash mobs died, lol. No room for convocation, without losing something else. Might not be needed for delving. Unsure yet. Last edited by Deadfire1#2075 on Nov 1, 2019, 5:28:02 AM
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" I like convocation for the constant source of regen to my minions as well as making sure they stick close to me while I am zooming away. I do not want to outrun my AG ever and lose the buffs. |
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Trying out the build...got alittle bored with zombies...lol...Things seem to be going good so far...surprisingly strong build...however not sure if its been addressed but current pob seems to be dex starved..also as I have tried to import certain items into pob (aul's)..im coming up dex starved as well and I don't see any additional dex/all attributes on any of your current gear or tree also...
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