[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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am19228 wrote:
Is Wind Dancer actually good for this build?

Asking because, although my DPS is ridiculous, I feel very squishy. Alot of the problem is my gear isn't good yet and I'm not aggressive enough with Molten Shield and flasks. But according to PoB I take slightly MORE damage when using Wind Dancer if I haven't been hit recently, and if I trigger Molten Shell BEFORE the fight starts its going to be alot weaker because my armor is around 5k instead of 10k.


Yeah it's very good for the Transcendence variant.
Make you chars public so i can see what's going on.
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
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frostzor27 wrote:


No. You have to have added chaos damage.

https://www.pathofexile.com/trade/search/Heist/POm2lDTL

These are ok (still not ideal mods) but price is way too high. You should craft them yourself.
Last edited by TorsteinTheFallen#1295 on Dec 12, 2020, 7:10:33 PM
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am19228 wrote:
Is Wind Dancer actually good for this build?

Yes, even without Transcendence. But ONLY if you have enough armour to see effect. I run build with 15k default (without Wind Dancer) armour, 70k with flasks (with Rumi). With this keystone enemies in Heist do less damage; I mean less enough that I can see the difference.

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am19228 wrote:

I feel very squishy.

You need flask setup exacly what Torstein noted in first post. Additionally you may swap Coralito with Rumi for more armour - this is helpful in heists in general and especially with oriath guards (they do enormous physical damage). Also you need to take some evasion and armour from gear. Body armour here is a core - until you get the Perfect Form, you will be very squishy with endgame mobs and bosses.

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am19228 wrote:

I'm not aggressive enough with Molten Shield and flasks

Nah, you have to do this. If you run or planning to run a lot of heists - this is a mandatory. On T15\T16 with really bad mods too.


Last edited by CorvusInvictus#5316 on Dec 12, 2020, 8:25:45 PM
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TorsteinTheFallen wrote:
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am19228 wrote:
Is Wind Dancer actually good for this build?

Asking because, although my DPS is ridiculous, I feel very squishy. Alot of the problem is my gear isn't good yet and I'm not aggressive enough with Molten Shield and flasks. But according to PoB I take slightly MORE damage when using Wind Dancer if I haven't been hit recently, and if I trigger Molten Shell BEFORE the fight starts its going to be alot weaker because my armor is around 5k instead of 10k.


Yeah it's very good for the Transcendence variant.
Make you chars public so i can see what's going on.


Okay, if you promise not to laugh at my pafetic gear.
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Okay, if you promise not to laugh at my pafetic gear.


Boots, Chest and one Ring without any Life. No evasive or armor mod on the jade flask. of course you feel squishy. Please, pay attention to the guide and read what items you need to pick up on what slot.
Fixed that, and bought a 5L Perfect Form. What a difference!
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am19228 wrote:
Fixed that, and bought a 5L Perfect Form. What a difference!


Perfect Form gives you lots Evasion, Arctic Armour for no mana reservation and most importantly Phase Acrobatics.

I think you would be better with 2 Wasp Nest claws because they also have accuracy on them.

Sort out you flasks next and then go slot by slot for the rest of gear.

6L will be mayor damage boost.

Helmet, just use rare one with as much life and resistances than you can cram into.

What's amazing is that you've made it to lvl 85 with only 4L. Congrats! :D
Last edited by TorsteinTheFallen#1295 on Dec 14, 2020, 4:07:26 PM
So do you have any thoughts on running poison on elemental builds? like i was thinking poison vortex/plague bearer could be great. i just have no idea how to go about it

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So do you have any thoughts on running poison on elemental builds? like i was thinking poison vortex/plague bearer could be great. i just have no idea how to go about it


It won´t work that way.

First of all, have a look at the mechanic of poison: You can inflict a poison with a certain chance via a hit. That poison-stack will last a certain amount on the enemy, during that time you can stack more poisons. Your maximum dps will be the amount of poisons, their duration and the strength of your poison.

The strength of your poison is determined by the damage of the hit itself. We scale our hit with chaos-on-hit damage from claws and potential other gear. You could scale that differently, with a lot of phys-dmg and dmg-conversion for example.

In case of vortex you have a weak initial hit and a dot afterwards, so there is literally no interaction.

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