I've been asked by some to drop a small build guide in the thread when it's finalized so here goes:
Let me preface this guide by saying that you don't have to have my gear. I understand that my gear may not be obtainable for everybody, at least not immediately. The gear is not GG but it is fairly expensive to players not involved in crafting/selling. I have several friends running this build with lesser gear. It's working just fine.
My friend Adriano447 and I put this together when we were discussing whether it might be able to take my single cluster area HUGE ZOMBIE build and possible do two large clusters for even bigger zombies. The build is very tight on points. Expect to have most of your points at 97/98. It depends on your Lethal Pride rolls.
This is NOT strictly a dual wand build. I am using dual wands, yes. I prefer them. However, the passive tree will work just fine with a typical zombie 2H weapon. Simply change the skill gems around to match your preferences. You could even use a Bow/Quiver if you want and manually cast Offerings. It doesn't matter.
This is a very powerful endgame build. Those of you who don't like your minions to die, ever. This is for you. My minions are nigh unkillable. The video below shows minion health (32 zombie, 28 AG, 26 Golem):
Wand crafting:
Brunowa has already added my wand crafting guide to the first post. Check it out.
Quick note about trigger wands:
Trigger wands trigger a socketed ability when you cast any ability. They are cast in order, from top to bottom. If you need something to go off first, place it at the top of the wand. I like my Phase Run up there. But others may like Desecrate up top with Spirit offering following it to ensure they have Spirit Offering up as soon as possible.
Please use the normal builds to level. This is an end game build. Whether you are new or not to the game and necromancers, please use the existing build guide to level up your necromancer. When you hit about 85 or so, you can start thinking about migrating to this build. The large clusters are expensive (for good reason) and have a level restriction. And yes, they are essential to the build. All of them.
If you have any questions, I'm available in game. Keep in mind, I'm a player like you and I might be busy. Please don't take offense. I will get to you.
So... Can i go with equipment to do one of the other options OP posted and this tree? I.E.: Can i go ranged specters or tanky build with the cluster stacking?
I have a few cluster gems waiting to be crafted with...
I decided it was time to let go of =( BUT after some changes i managed to get 7.1k HP and 7.6k ES, all res capped (including chaos) and still have my zombies do 1m+ dps each!
I noticed on some of the videos from 3.10 you are using a wand and Victario's Charity in your weapon swap. Could you explain this setup? Do you use it for bosses? How do you get the bonus from the shield?
It looks like a lot of the spectre summoner builds are running setups like this too, with a wand and a shield (Victario's or Lioneye's or a rare)... is the shield just for tankiness? As I understand it you can use a totem or a brand to get the bonuses from Victario's but I don't see anything like that on this build.
I'm not sure the reason (from a dps perspective) to run a wand and a shield over a two handed melee with +1 minion, +2 support, minion damage, aspect of avian, all the bells and whistles. Can anyone explain? Thanks!