3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

why is there 2 chest 6l link?
when do i use the 6l auras
or skeletons?
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Vaildez wrote:
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brzoskwinia wrote:
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Shadowmackan wrote:
Hi this is maybe a stupid question. but how do i get so i can have 5 spectres? can only have 4 atm


21lvl gem + empower in Baron.


It would not require Empower for 5.

Baron +2, Ascendency +2, 21 Gem = 25 and 3 Spectres

We also get 1 Spectre from Sword, 1 Spectre from Skill Tree


True. It's 21 lvl gem, or 20 + empower. Anyway, empower is strong with AG + spectres.
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brzoskwinia wrote:

Hi hi. I'm not super necromancer but.. 1st of all, stacking str is for your Baron AND uniq chest+shapers touch gloves. So - you can play with rare chest but you lose all that ES and str stacking sense what's = lose def. A lot. 2nd thing, you can use catalysts to boost your attributs on amu (20%, so if 100all attr on any = 20more str). About sword - that up to 100% inc. minion movement iS really nice qol and for sure worth to upgrade your QD. So, tldr, if u can't get your Geofri 5l at least, go skele setup in you tabula. Well, it depends on your atlas progress. I'm on t9/10 now and I thing vaal skele setup is really helpful now. I got my aura setup in other piece. But your main goal is to get 6l QE and Geofr+shapers touch. That's a little bit expensive that league but well. I believe its like 2k ES per item. About stacking str, I guess 1,2k str is really enough, for 1 more zombie +a bit of ES. So, in my opinion, 6l QE > 5/6l Geofri > Shapers touch > annoinment. There will be another shopping, for your AG. Huh, that's a lot of exalts.


I'm sorry, I should have said Unique Chest, not Rare.

Why do you put anointment last in your priority list? It's going to be happening as I go through maps when I find the chick. I'm not spending currency on oils.

I'm only in the low tier maps currently, mainly because I don't understand map planning or anything, so I'm just making sure I clear all of them I can with the bonus to open up my maps.

I like your order otherwise.

Catalysts are super rare?



My zombies are dying instantly in high tier maps
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My zombies are dying instantly in high tier maps


Make sure your minions have resistance and leech if that's the case. Spec into it in tree or pick up minion leech on a jrwel. Or both.
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Aislee wrote:
why is there 2 chest 6l link?
when do i use the 6l auras
or skeletons?


It's personal preference.

I would recommend initially going with 6L skeletons as it will help DPS and clear.

Once you get good gear where zombies can carry solo then auras are great and much faster because no more summoning skeletons.
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brunowa wrote:
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My zombies are dying instantly in high tier maps


Make sure your minions have resistance and leech if that's the case. Spec into it in tree or pick up minion leech on a jrwel. Or both.


I had minion leech on jewel, just picked up Grave Intentions for resist and it seems a bit better, Do I have to be cycloning constantly in packs?

Still seems like they take too much damage and die too easily in a T9 map.
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brunowa wrote:
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My zombies are dying instantly in high tier maps


Make sure your minions have resistance and leech if that's the case. Spec into it in tree or pick up minion leech on a jrwel. Or both.


I had minion leech on jewel, just picked up Grave Intentions for resist and it seems a bit better, Do I have to be cycloning constantly in packs?

Still seems like they take too much damage and die too easily in a T9 map.


You want to keep spirit offering up for the extra resistances it gives your minions.. cycling once every 5-8secs to keep it up is best. You can see how I tend to do it in my T16 Cage vid.

You can also spec into Indoominable Army if needed.
why don't we allocate ravenous hordes instead of death attunement ? then we can spend a few skill point and pick minion max life near death attunement

Because ...yeah, they are so squishy ..
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Thanks, I took Indomitable Army and it seems better, I'll have to gather more maps to test, still figuring out the new atlas progression.

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