3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

I removed death attunment from the passives and got it via annointment.

On a completly non related topic, is there something im not understanding for using blood magic in spectres and animated guardian? Why wouldnt I use other support gem on them, at least Empower i dont know.

Im a noob, so please be kind
@Kotylion

Are you finding Chance to Bleed working well with Skeletons? Curious when i saw your gems.

Thanks
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InfyDeluxe wrote:
My zombies are dying at Tier 11+ maps. On yellow maps I have no problems but on red maps they are all dying over an over... I hate it 😒



can't you just raise them again quickly if they die? I"m not sure why it's a big deal if zombies die if you can quickly raise them again just hitting a key...

It would be different if spectre's were dying, as they are more of a pain in the ass to raise......
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Kotylion wrote:
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APS99 wrote:
Hey im currently using this build and have big problems with the chaos exile (the conqueror not the basic exile)
ever since doing red versions of him basically all my zombies get shredded once he deploys his poison pools and i myself have a hard time surviving aswell(tho the anti poison godpower will solve this)

But Im wondering in what way I could protect my zombies enough? Offerings only give bonus es and I thought about picking up Grave Intentions. But I somehow doubt 31% chaos res alone will be enough for them to prevail in t15/16 versions of the dude.

Anyway would Grave Intentions actually be enough, or are there other ways of getting more chaos res on my zombies?
I currently use 1 leech jewel for them, dont know whether getting a second one woulb also be a way of solving this problem.


you can get chaos res for minions on abbysal jewels, but to be honest I dont whink it is necessery. Just scale minion damage, and get some leech for them, and you will be fine.



I had the same problem wit the Viper Dude, but i solved this Problem with high Chaos Resistence and the use of a Atziri's Promise (gives 35% chaos resistence) and rouning around in circles in the outer sites of the Map

Had two Encounter since i switched to this setup and didnt die once.
Last edited by Euxyl on Dec 21, 2019, 12:54:46 PM
hmmm can anyone explain why the POB link only has around 45resists? do we play not even max resist?

EDIT: nvm i realised its because of the Bone Barrier Asendancy

SHOP : http://www.pathofexile.com/forum/view-thread/682434
Last edited by xenochaos1 on Dec 21, 2019, 1:26:35 PM
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xenochaos1 wrote:
hmmm can anyone explain why the POB link only has around 45resists? do we play not even max resist?



Bone Barrier Ascendancy gives a total of 30% resistances once all zombies are summoned.
Last edited by darkdex52 on Dec 21, 2019, 1:29:23 PM
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Smoknum wrote:
@Kotylion

Are you finding Chance to Bleed working well with Skeletons? Curious when i saw your gems.

Thanks


It feels prety good, but I didn't done any calc on this, so not sure if that is the best option.
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Mentoya wrote:
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InfyDeluxe wrote:
My zombies are dying at Tier 11+ maps. On yellow maps I have no problems but on red maps they are all dying over an over... I hate it 😒



can't you just raise them again quickly if they die? I"m not sure why it's a big deal if zombies die if you can quickly raise them again just hitting a key...

It would be different if spectre's were dying, as they are more of a pain in the ass to raise......


The problem is that my raise zombie cost 189 mana, and I've got just 90 unreserved :D
Mhm, so maybe can give me some advice, actually i am struggling with a few things.

1. My damage does seem to be a distance away from brunowas videos
2. Especially I notice that at hard metamorph bosses, dmg is really low.

Any tips how to improve my damage??



"
Kotylion wrote:
"
Mentoya wrote:
"
InfyDeluxe wrote:
My zombies are dying at Tier 11+ maps. On yellow maps I have no problems but on red maps they are all dying over an over... I hate it 😒



can't you just raise them again quickly if they die? I"m not sure why it's a big deal if zombies die if you can quickly raise them again just hitting a key...

It would be different if spectre's were dying, as they are more of a pain in the ass to raise......


The problem is that my raise zombie cost 189 mana, and I've got just 90 unreserved :D


yeah same problem with the mana.. I need to turn off my auras to spawn the zombies new.
on t11+ maps its not fun when they dies on every 2nd or 3rd pack of mobs :(

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