[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

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BeerLeague wrote:
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Oegudir wrote:
Can some one tell me what gems i need to in Prophecy wand, Hubris Circlet, Prism guardian, machina mitts and boots? i can't undestand this thread, in 1 section 1 gems, in other section other gems. im playing LL


Check one of my characters

i make all gems like your character BeerFarms. Then i can't use WRATH, i don't have enough HP, wrath wants 38%
what auras i need to use? maybe i use something wrong. can you check my character in my profile
Last edited by Oegudir on Aug 1, 2020, 5:24:13 AM
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Oegudir wrote:
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BeerLeague wrote:
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Oegudir wrote:
Can some one tell me what gems i need to in Prophecy wand, Hubris Circlet, Prism guardian, machina mitts and boots? i can't undestand this thread, in 1 section 1 gems, in other section other gems. im playing LL


Check one of my characters

i make all gems like your character BeerFarms. Then i can't use WRATH, i don't have enough HP, wrath wants 38%
what auras i need to use? maybe i use something wrong. can you check my character in my profile


You don’t have the aura reservation nodes.
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PopiT wrote:
Hi,

Great guide, having amazing fun.

Currently running 6-L BL with controlled destruction.

I got this flask:


I'm thinking of using the flask and removing controlled destruction and replace with light pen.

Is this a good idea?


Flask does not work for mines. You shouldn’t be using controlled destruction anyway though. Light pen is better.
Just got lucky on an essence + fracture combo:


Was hoping someone could confirm the process I'm thinking of taking to finish crafting it:

1. bench craft "Cannot roll attack modifiers" as the third suffix
2. add/remove caster until I hit +1 spell gems
3. remove cold to get rid of the cold prefix
4. add/remove lightning until I hit +1 lightning gems
5. remove cold to get rid of the cold suffix
6. augment crit to guarantee one of the "crit chance for spells" tiers
7. bench craft trigger socketed spells

If I hit a low tier of "crit chance for spells" could I bench craft "Prefixes cannot be changed" and add/remove caster until I get t1 "crit chance for spells"? Or will the harvest crafting ignore the meta mod and risk removing the +1 spell gems?
Last edited by kevinbrightblade on Aug 1, 2020, 11:10:57 PM
First of all, thanks for this build. I play with pleasure. I went to some skill gem change to increase DPS and I think I got positive results.
The gems I added; 1) Wave of Convuction 2) Herald of Thunder 3) 8 lwl conductivity in ring 4) Vaal RF
BL gem setup; BL - High-Impact-Swift Assembly-Awakened Added Light-Slower projectiles-Trap and mine damage
In boss fights, I change the awakened elemental focus with Swift assembly and create a 53% dps difference.
Since 8.1k ES is enough for me, I preferred to go to these changes.
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Just got lucky on an essence + fracture combo:


Was hoping someone could confirm the process I'm thinking of taking to finish crafting it:

1. bench craft "Cannot roll attack modifiers" as the third suffix
2. add/remove caster until I hit +1 spell gems
3. remove cold to get rid of the cold prefix
4. add/remove lightning until I hit +1 lightning gems
5. remove cold to get rid of the cold suffix
6. augment crit to guarantee one of the "crit chance for spells" tiers
7. bench craft trigger socketed spells

If I hit a low tier of "crit chance for spells" could I bench craft "Prefixes cannot be changed" and add/remove caster until I get t1 "crit chance for spells"? Or will the harvest crafting ignore the meta mod and risk removing the +1 spell gems?


Check page 281. There is a detailed guide for crafting.
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Just got lucky on an essence + fracture combo:


Was hoping someone could confirm the process I'm thinking of taking to finish crafting it:

1. bench craft "Cannot roll attack modifiers" as the third suffix
2. add/remove caster until I hit +1 spell gems
3. remove cold to get rid of the cold prefix
4. add/remove lightning until I hit +1 lightning gems
5. remove cold to get rid of the cold suffix
6. augment crit to guarantee one of the "crit chance for spells" tiers
7. bench craft trigger socketed spells

If I hit a low tier of "crit chance for spells" could I bench craft "Prefixes cannot be changed" and add/remove caster until I get t1 "crit chance for spells"? Or will the harvest crafting ignore the meta mod and risk removing the +1 spell gems?


Hitting +1 spell is hard though. That’s why it is recommended to start with it.

Regarding prefix cannot be changed, you could do that. It will not ignore the meta mods.
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Stormbear94 wrote:
First of all, thanks for this build. I play with pleasure. I went to some skill gem change to increase DPS and I think I got positive results.
The gems I added; 1) Wave of Convuction 2) Herald of Thunder 3) 8 lwl conductivity in ring 4) Vaal RF
BL gem setup; BL - High-Impact-Swift Assembly-Awakened Added Light-Slower projectiles-Trap and mine damage
In boss fights, I change the awakened elemental focus with Swift assembly and create a 53% dps difference.
Since 8.1k ES is enough for me, I preferred to go to these changes.


Just FYI dropping swift is way more than a 54% loss even though it doesn’t look like it on paper.

8k ES will get you one shot far too often imo. Especially without enfeeble. That’s super glass cannon
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BeerLeague wrote:
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PopiT wrote:
Hi,

Great guide, having amazing fun.

Currently running 6-L BL with controlled destruction.

I got this flask:...

I'm thinking of using the flask and removing controlled destruction and replace with light pen.

Is this a good idea?


Flask does not work for mines. You shouldn’t be using controlled destruction anyway though. Light pen is better.


Thanks, I changed to awakened light pen.
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Just got lucky on an essence + fracture combo:


Was hoping someone could confirm the process I'm thinking of taking to finish crafting it:

<edited since I found out "prefixes cannot be changed" works with harvest crafts>
1. add/remove caster until I hit +1 spell gems
2. remove cold to get rid of the cold prefix
3. add/remove lightning until I hit +1 lightning gems
4. remove cold to get rid of the cold suffix
5. bench craft "prefixes cannot be changed"
6. add/remove caster until I hit t1 crit change to spells
7. bench craft trigger socketed spell

If I hit a low tier of "crit chance for spells" could I bench craft "Prefixes cannot be changed" and add/remove caster until I get t1 "crit chance for spells"? Or will the harvest crafting ignore the meta mod and risk removing the +1 spell gems? <confirmed to work>
Hitting +1 spell is hard though. That’s why it is recommended to start with it.

Regarding prefix cannot be changed, you could do that. It will not ignore the meta mods.
Thanks for the confirmation about meta mods and harvest crafts.

I know the +1 to spell gems is a rare mod, but this is the cheapest way I could think to guarantee the essence t0 flat lightning to spells, +1 lightning gems, and +1 spell gems and both crit suffixes. This method won't require any crit crafts, since I already have the t1 mutli and can craft "prefixes cannot be changed" and add/remove caster until I get t1 crit chance to spells.

If I start with the fractured +1 spell gems, then use the essence to get the t0 flat lightning to spells, I would then have to harvest craft both crit suffixes. So I guess it's a question of whether a ton of caster crafts would be cheaper than a bunch of crit crafts.
Last edited by kevinbrightblade on Aug 2, 2020, 4:36:31 PM

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