[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

Yo, it's worth to run conductivity with blasphemy? I'm running it instead of Enfeeble and seems pretty op.

Ps: Even with Enfeeble debuff to bosses i'm continuing getting one-shoted by a Delve boss and with Conductivity I finally kill her before she kills me :D
"
ESTN wrote:
Yo, it's worth to run conductivity with blasphemy? I'm running it instead of Enfeeble and seems pretty op.

Ps: Even with Enfeeble debuff to bosses i'm continuing getting one-shoted by a Delve boss and with Conductivity I finally kill her before she kills me :D


it is an option. I wouldnt run it while mapping though if you like to stay alive. Enfeeble is a big part of our defenses
Great thread - thank you OP for the effort, as well as for keeping the conversation going.

Quick question on GC: which stats would you prioritize on the weapon? If you (or others) have a decent example of an optimal weapon for GC, please link it here.

Btw, is the recommended 6-link setup still the same?
GC - High Impact - Trap & Mine - Swift Assembly - Conc. Effect - Cold Pen.
Seens BL willget the nerf bat again... Well GC for starter.
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
"
frostzor27 wrote:
Seens BL willget the nerf bat again... Well GC for starter.


Well, they buffed it last league lol, so it depends. It may still be the best, but will need to wait and see for the patch notes tomorrow.

GC will probably be a lot closer this patch though.
"
Great thread - thank you OP for the effort, as well as for keeping the conversation going.

Quick question on GC: which stats would you prioritize on the weapon? If you (or others) have a decent example of an optimal weapon for GC, please link it here.

Btw, is the recommended 6-link setup still the same?
GC - High Impact - Trap & Mine - Swift Assembly - Conc. Effect - Cold Pen.


Double conversion dagger for sure.

This is a legacy item, but something like this.



Once they release the patch notes ill run some calcs to see what is best
Yo guys, do you think Blazing Salvo would be good with mines?

I'm getting hyped to try this but I'm not sure.
"
Dodley wrote:
Yo guys, do you think Blazing Salvo would be good with mines?

I'm getting hyped to try this but I'm not sure.


We need to see the numbers first. GGG hyped the skill because multiple hits can overlap at close range, maybe even better than BL. Might be the next meta for mines. But I think it will come with some kind of disadvantage for not self casting...
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
"
Dodley wrote:
Yo guys, do you think Blazing Salvo would be good with mines?

I'm getting hyped to try this but I'm not sure.


Need to see patch notes, but it will probably be garbage
BL was reverted to damage numbers pre-buff, with reduced radius, keeping the multiplier.

Harvest update:

"
Ball Lightning
Now deals 3 to 57 Lightning Damage at gem level 1 (from 3 to 48), to 28 to 533 Lightning Damage at gem level 20 (from 22 to 426).
Now has an added Damage effectiveness of 50% (from 40%).
Now costs 12 mana at gem level 1 (from 13), up to 23 mana at gem level 20 (from 25).
NEW: Now has a base cast time of 0.7 seconds (from 0.75).


Heist update:

"
Ball Lightning
Now has a base radius of 18 (from 22).
Now deals 3 to 48 lightning damage at gem level 1 (from 3 to 57), up to 22 to 426 lightning damage at gem level 20 (from 28 to 533).


So still very good for a starter or even end game I think.
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
Last edited by frostzor27 on Sep 15, 2020, 9:31:56 PM

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