[3.23] 🧙‍♂️⚡BattleTrapper 2024 by 📺/ThatDanishFellow ✔️A9 ✔️HC ✔️Block ✔️All-Content ✔️L-Starter ✔️UPD🔥TES

I got Shaper, Elder and Sirus down now.

Shaper and Elder for the first time. I could have gotten Shaper earlier but somehow there was always something wrong with my build for it.
Elder was a bit anti-climatic, he was completely destroyed by the damage of this build. Never played him before.

Sirus was kinda hard for me as always, I killed him before with a Guardian, this was a lot harder because mechanics actually can kill you. Had him on my last portal.

So I got my goals now. Also did Timeless Domain for the first time and a Simulacrum, all very cool and rewarding.

This new Atlas tree system also makes stuff a lot more fun.
I upgraded my wand and found that mid tier red maps (t13+) were a little easier, but i still seemed to be having some trouble.

I FINALLY upgraded my shav's to a 6L AND my gems just now dinged 20. t13s are falling pretty easily.

i just finished a t13 elemental weakness map with extra lightning damage mod and it was a breeze. had a little trouble with the boss because i haven't taken the chaos resist nodes yet, and DoTs are still very dangerous to the build - for me. well, they sort of are. the problem is that running can be more dangerous than tanking, lol. if i stand there i can throw traps as fast as possible and get that sweet regen, but i've gotten killed a couple of times running away because of a ranged attack inflicting DoT, and if i'm running i'm not throwing traps.

the problem is to figure out when tanking works. sometimes it doesn't.

looking forward to pushing hard on the red maps to see how far i can get.

Are the PoBs in the main page up-to-date ? I'm wondering where i need to get to in gear to AFK red maps ! LMAO. One thing for sure, 6.5k ES is not going to cut it.


Hey guys. I am quite a ways into the league now and now i have no clue on what to upgrade other than enchanting my weapon. Any suggestions will be much appreciated
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plasticeyes wrote:
I upgraded my wand and found that mid tier red maps (t13+) were a little easier, but i still seemed to be having some trouble.

I FINALLY upgraded my shav's to a 6L AND my gems just now dinged 20. t13s are falling pretty easily.

i just finished a t13 elemental weakness map with extra lightning damage mod and it was a breeze. had a little trouble with the boss because i haven't taken the chaos resist nodes yet, and DoTs are still very dangerous to the build - for me. well, they sort of are. the problem is that running can be more dangerous than tanking, lol. if i stand there i can throw traps as fast as possible and get that sweet regen, but i've gotten killed a couple of times running away because of a ranged attack inflicting DoT, and if i'm running i'm not throwing traps.

the problem is to figure out when tanking works. sometimes it doesn't.

looking forward to pushing hard on the red maps to see how far i can get.

Are the PoBs in the main page up-to-date ? I'm wondering where i need to get to in gear to AFK red maps ! LMAO. One thing for sure, 6.5k ES is not going to cut it.




Hi, your Chayula Amulet doesn't have the Allocate master sapper, then you should catalyst it to 20% defence modifier, will give you more ES. On your Arcane Guarding passive, you should connect above instead of below since above gives 50% more ES on shield VS chance to block spell damage below, we already get nice spell block from tempest shield.
Last edited by evilsonofgod#7309 on Mar 9, 2022, 4:55:58 PM
Stone golem isnt staying alive in red maps, is there something you guys are using instead?
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Hellsmith wrote:
Stone golem isnt staying alive in red maps, is there something you guys are using instead?


Remember that quality almost doubles the SG lifepool.

Generally, Stone golem and sigil are optional and could be replaced by anything else you fancy using. If you happen to own an enlighten u could also pickup the vitality reserve mastery and use enlighten to fit vitality aura and a lvl 1 precision perhaps.
What do you think? What should I change next? Thanks!

Last edited by SzmuglerBigosu#3365 on Mar 10, 2022, 11:54:24 AM
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SzmuglerBigosu wrote:
What do you think? What should I change next? Thanks!



Definitely your boots
how do you get chance to block attack damage above 35%? i am only getting block from my shield
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Rungless wrote:
how do you get chance to block attack damage above 35%? i am only getting block from my shield



That's about right -- you get 30% from your shield (assuming you crafted 5% suffix) or up to 40% if you're lucky hitting att-block mod - but generally 30% is easy to get as it's just a suffix craft.

You get another 6% in the shield mastery (skill tree - +1% block per 5% block on shield)

You get 12% from rumi's, as it should always be running (usually just enchant it with used when charges reach full).

That's 48%, then depending on which tree you follow in the POB, you can get up to 60%'ish without glancing or 75 with glancing. But again it depends which tree you are following of the 3 main ones and having 48% att block with 55-60% spellblock is very tanky when it's NOT using glancing as you're blocking the entire hit instead of just 35% of it (glancing).

Glancing is used in the high-dmg tree because we don't go for any extra block, in those cases having glancing is amazing as it can still cap our block for the shield recovery to work great.


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