[3.23] 🧙‍♂️⚡BattleTrapper 2024 by 📺/ThatDanishFellow ✔️A9 ✔️HC ✔️Block ✔️All-Content ✔️L-Starter ✔️UPD🔥TES

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Atmicinclusion wrote:
Hi

This is my first character with whom I managed to get over 90. I have played for a long time and tried everything possible.

I love the build.

I think my gear is far from perfect, but it can still be done! I'm still learning the game at the moment and it should be fun.

Are there any suggestions in which direction I should invest next?






Honestly your setup is very good for what you've gone for (armor% w/determination). Your boots have all your resists, so they're obviously hard to replace, but lack alot of ES and don't have armor either to make up for that, but yeah, I see all your resists are on them, so not an ez item to change ;)

Quality on your amulet for more ES% conversion (tempering).
Do you need that max mana craft on boots? as opposed to adding es#?

Your weapon is probably a thing I would upgrade next, because it's missing a ton of damage from not having %lightning or %spelldmg, which would also benefit from Pain Attunement 30%more multiplier.

If you upgrade to a new weapon, you could gamble with Aisling on the old one, hoping to remove the 16% spelldmg and get a prefix choice of 70+ lightning% or spelldmg%. :)

thank you very much!
That occurred to me that it makes sense to scale armor when I use Aegis Aurora. could have bought about the same belt, with 600 armor, I'm curious how much ES on block you can get out, with optimal gear.
The weapon I will probably improve next, just a bit of farming/grinding ;)
In the meantime I hardly die, which is good for leveling and farming.
The mana I no longer need, I have today solved my mana problems. Is there a better recipe than 22 energy shield for the shoes, June/Syndicate?
The quality for the amulet I will do.

Science of Life
Hello, tell me please. What are the most important properties for weapons ?
How much damage will we lose if we take armor with +2 instead of +4 ?
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motoroler wrote:
Hello, tell me please. What are the most important properties for weapons ?
How much damage will we lose if we take armor with +2 instead of +4 ?


You'll do great with a +2. I wouldn't worry about +4 until you have amazing gear and are looking at just min/maxing things. Get a +2 for 1/10th the price.

in order of priority>
Spell% or Lightning%.
Global Multiplier.
Lightning Added to Spells or +1 Lightning Spell gems.
%Lightning as extra chaos.
Crit to Spells.




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Last edited by oestergreen#1184 on Mar 19, 2022, 2:19:11 PM
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oestergreen wrote:
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motoroler wrote:
Hello, tell me please. What are the most important properties for weapons ?
How much damage will we lose if we take armor with +2 instead of +4 ?


You'll do great with a +2. I wouldn't worry about +4 until you have amazing gear and are looking at just min/maxing things. Get a +2 for 1/10th the price.

in order of priority>
Spell% or Lightning%.
Global Multiplier.
Lightning Added to Spells or +1 Lightning Spell gems.
%Lightning as extra chaos.
Crit to Spells.




"


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Thanks.
Maybe someone is selling this build. I would buy it.
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motoroler wrote:
Maybe someone is selling this build. I would buy it.



You could Start with very bad gear, gear you need to clear comfortably t16 and beyond is really cheap.
Science of Life
Hello
I have a few questions.

How does ES on Block work? Is it that the % is calculated from the total energy shield you have?

How much did you test the Aegis Aurora/Determination version?

Due to the Determination Aura it is not possible to take more damage auras and master sapper?
How much damage does skitterbots and master sapper really add?


I can farm delirium 60% super fine in the meantime.

I'm just learning to work with Path of Building, it's all new to me, I've never gotten as far in the game as I have this season.

I think that a rare shield outperforms Eagis Aurora by far, even if you still use determination. You can't get over 30K armor without sacrificing too much.
Science of Life
Last edited by Atmicinclusion#2555 on Mar 22, 2022, 6:41:46 AM
Hey @oestergreen,

Have you run the math for awakened spell echo in our 6L?
i just dropped it from Maven(yay), and since traps is spell would it be able to replace any of the other supports ?
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Atmicinclusion wrote:
Hello
I have a few questions.

How does ES on Block work? Is it that the % is calculated from the total energy shield you have?

How much did you test the Aegis Aurora/Determination version?

Due to the Determination Aura it is not possible to take more damage auras and master sapper?
How much damage does skitterbots and master sapper really add?


I can farm delirium 60% super fine in the meantime.

I'm just learning to work with Path of Building, it's all new to me, I've never gotten as far in the game as I have this season.

I think that a rare shield outperforms Eagis Aurora by far, even if you still use determination. You can't get over 30K armor without sacrificing too much.


You give up Wrath if you run Determination.

ES% recovered on block is counted from your total max enery shield, so if you have 8k ES, you recover 400 es from every block.

Skitter is amazing because it's relatively cheap to run and it has a more dmg multiplier for traps. As a side bonus it's also chilling monsters for explosives expert.

Master Sapper is how we gain frenzy charges, so yes it's a significant.

Aurora is a 2% gain from your armor, so lets say you have 20k armor with determination, belt, crown and flask active, that would be equal to having 5% with 8k ES, ergo you would gain 400es when blocking.

Aurora + Determination is the very defensive choice but still solid and cheaper than usual decent rare shield with recovery%. But you're giving up damage for an extra chunk of tankiness .. I'd use it on HC, but probably not on SC.


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demisp wrote:
Hey @oestergreen,

Have you run the math for awakened spell echo in our 6L?
i just dropped it from Maven(yay), and since traps is spell would it be able to replace any of the other supports ?



Spell Echo only works for spells cast by an actual player or minion; it has no effect when supporting totems, traps, mines, or trigger gems.

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