[3.23] 🧙♂️⚡BattleTrapper 2024 by 📺/ThatDanishFellow ✔️A9 ✔️HC ✔️Block ✔️All-Content ✔️L-Starter ✔️UPD🔥TES
" I think I can help here. In general, the difference between endgame items and stuff that is really cheap are just a few optimizations. Take the Cluster-Jewel example. In a perfect world, you want: 1. Scintillating Idea 2. Storm Drinker 3. Doryanis Lesson 4. Some useful stats like dex, chaos res or whatever Those can be extremely expensive to finish like that, but you can get a result to like 90% of that on a few chaos. If you craft the Cluster jewels with metallic fossils they would take roughly 30 trys to reach Scintillating Idea + Storm drinker on max item level, but if you search for one with item-levels 50-67 you get there in an average of 17 metallic fossils. So you are looking at like 5c for the jewel, 12c for the fossils and maybe 17c for the resonators, total sum = 35c for a finished cluster jewel that delivers everything u need to start the season properly. I personally never used anything but the low-life-version of the tree - I instantly rush the 6-link shavronnes, use a tabula before and get the bare minimum of the rest. By the time you are in red maps you should have your hands on all that. Like in my example, cluster jewels can be produced both for under 1 exalt. You can get your hands on very strong wands for like 20-40c if you use a very detailled search filter, baited breath belt is like 2c, the boots are cheap, and gloves + jewellery just needs to cap resistances. Especially since they made duo-pools a more viable option you can just stay on life + ES as long as you prefer. Leaguestart has nothing to do with luck in general, ofc. you can get especially lucky once in a while, but it is really easy to just farm your way to the 6-link shavs and get your first 10 ex within the first day. My go-to options that you can do until yellow tier maps: -> Heisting + general mapping for chaos recipe -> Delving, farm fossils yourself and sell the ones u dont need -> Farm maps with specific 6-link div cards, sell the cards or even complete the sets and sell the items -> Farm Betrayal, sell elreon rings + gravicious unveiled The new atlas opens up a lot of nice possibilities too: Early blighted map farming for chaos recipe (metric TONS of jewellery, uniques etc), essences u can use to craft boots/belts ... Early on everything is worth a ton I feel, just play enough with the mantra "hideout is lava" and be mindful with your currency and you´ll get to the desired level pretty fast. |
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" Yeah that makes sense, but I was more wondering about the leaguestarter version of the tree and the minmax version, the difference is 2 extra clusters and glancing blows etc. As for the cluster, I managed to get scintilating idea, storm drinker and widespread. I just want to understand, when to respec the tree to include the other clusters, do I need a certain level? Do I stay in the leaguestarter version until I have 2 clusters ready, 3 clusters? |
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" You ideally want to be pretty high level due to our tree - it is very wide-spread, that means to reach all the relevant notables takes time on its own. Once you have those you start to incorporate the first cluster jewel and add nodes that help you make up for gear-weaknesses, be it attributes, more ES or whatever. With this u just try to reach a state where u can progress savely, ideally in red maps. I can guess this sounds as vague as my first answer but it is difficult to point to a specific moment when you want to fully swap. It helps a lot to have played the build before to get a feel for it. Maybe u can take the next 2 weeks and do some testing, that might help quite a lot more than any tips experienced players can give u. I felt a lot stronger once I played the build the second time, the first time I even dropped it for a while since it didn´t perform to my likings before I invested quite a bunch of currency. Last edited by Vennto#1610 on May 2, 2022, 11:07:47 AM
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" No it does kinda make sense, I did some counting (I'm very good at it, can count to 5 now) and I think level 95ish would make sense to swap to the minmax version as you will have full access to 2 clusters, but yeah I get what you mean, it depends what you have available in terms of jewels and of course if you have the necessary levels to reach said jewels. And yeah I'll use the next 2 weeks to see if I can't find that sweetspot. I do currently have clusters ready, and sitting on level 93, I'll keep on, keeping on ^^ Thanks for taking the time to help me out! Can't wait for next league to have more time to minmax what seems to be a build that ticks off all the boxes for me. |
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Yeah this build scales incredibly. In my most expensive iteration I´ve put I think 2.5 mirrors, including a triple stat watchers eye, a +4 shavronnes and like 4 perfect triple multi + ES jewels. I can highly recommend this build, very good mix of power and defenses. Since I cannot start 3.18 on time I am thinking of rolling this one again just because I don´t have time to test something else, but we´ll see - enjoy it as long as it lasts :)
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Yeah I havent sunk that much into it, I got a shavs, some influenced pieces, threw on essences, and yeah help with enchant.
Main reason I'm wanting to progress to the minmax version is the fact that you get max block then tbh |
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Nice build, the way it's explained, with short explanations on most things and all.. I wasn't planning to go Lightning Trap for Sentinel, but I might give it another try soon enough, this is tempting ^^
so.. going Lightning Trap only even for monotarget ? IIRC a boss can't be hit by more than one projectile per trap, right ? Back then Lightning Spire was the way to go for bosses ^^ As for Divergent quality, I see it often picked over the normal quality.. I assume it's because at 23%, we consider it a "~23% more dmg" for when the projo comes back to hit again, beeing better compared to a 23% increased dmg + 11% shock effect ? Harvest in a nutshell : https://image.noelshack.com/fichiers/2023/48/6/1701517918-poeh.jpg
Ultimatum : https://image.noelshack.com/fichiers/2023/48/6/1701517789-ultimatum-league.png Expedition : https://image.noelshack.com/fichiers/2023/48/6/1701518028-poe-expedition-in-a-nutshell.png |
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" As far as I understand it (and I think I do), a boss can be hit by multiple projectiles from one trap, but every projectile can only hit once. The returning projectiles come into play where the projectile did not hit on its first way outwards, then it can hit again while returning. Oster can back me up on this though, he´s more knowledgeable when it comes to the trap-mechanics. But based on the typical PoB-Numbers this makes sense, as the dps is given per projectile and to reach the numbers we reached in the past multiple projectiles need to hit. Oh and yes - its far more worth going just for the single 6-link to fit more debuffs/auras instead of going a 4-link spire. The dps is definately high enough. Last edited by Vennto#1610 on May 3, 2022, 12:26:07 PM
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" That's all correct :) Each projectile(all 9 of them) will damage the boss, assuming your trap is placed relatively close to the target in order to trigger. The "endgame" bosses all have the same predefined invisible boundry box that we have np hitting with our stats (we have 200 passive trigger area since 3.15 --- before that, we were using chain reaction... now we can use explosives expert) Imo Divergent is a bit overrated, especially when you can grab the regular 21 Ltrap for like 10-20c, even rather early on. On the other hand, it does add a little more clear, which is not bad since we dropped cluster traps. (but yes, each projectile can only hit the same target once, so no double whammy). We've had a full league now using swift assembly instead of cluster and it turned out great. I've recorded so many completely silly videos this league, blowing up bosses in literal seconds and I'm still quite a step away from "maxing" my gear, especially my jewels, I still had a lot of trashy ones. As a whole: Early on it can be a little tedious if you're using really terrible gear, but if you pickup *ok* start gear, you'll soon appreciate the combination of damage & survivability. 3.17 showed that you won't miss the extra traps from cluster as you can definitely feel the damage scaling that comes with picking up throw speed and having assembly without the -50% dmg from the cluster gem. I did a video just recently, showing the build vs bosses, while using really crappy/cheap league start gear - I figured that'll be something a lot of ppl will ask for/want to see, when they start planning their next character for 3.18. Last edited by oestergreen#1184 on May 3, 2022, 6:08:22 PM
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Thank you.
Thank you for laying out such a detailed guide and including the beginner stages. I swear POB has ruined this type of assistance to new players. Most of them don’t even set up level guides, only what to expect at level 70 in maps. But you. You laid it out without a detail unmentioned. Again, thank you. The work that went into this is absolutely not going without notice. |
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