3.9|Stress-Free PoE- ENDURING FIRE (RF) |SSF the Atlas w/ 1Button & Any Gear|Dungeon Crawl PoE!

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Twiiik wrote:
Spoiler
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Wrecker_of_Days wrote:

A big part of my guides is to not "require" anything but the skill tree and gems for the build to function properly and be efficient. I don't want people to NEED great RNG luck to play the game.


I like and appreciate that!

That's the reason why I'm trying out this build and variations of it. I'm considering using it as a league starter in a week.
However I need to know that there are both easy ways, more challenging ways, and finally min/max scaling abilities for the build. Which there are. A lot! Anything I write here are just me throwing off suggestions hoping to get some feedback/critique :)

That said. This is my "final" build. It should be quite easy to be at around this state give or take within some days of playing.
https://pastebin.com/x60VBWKC ( https://poe.technology/poebuddy/x60VBWKC )
6L could be either Tabula or any cheap chest which hit the trade.
Swap between Increased AoE for clearing and Concentrated effect for bossing.
Shield charge/Leap Slam for moving and proc Fortify
Wave of Conviction + Purifying Flame + Combustion for debuff
Lightning Golem for proccing EE (with Malachai's Artifice ring) - that way you can hit monsters with fire and not mess up the EE. Great against Hexproof monsters until one gets a lvl 5 Awakened Curse on hit, something which won't happen the first couple of days :-)

That tree can easily be skewed towards more defensive stats or offensive stats depending on what gear/jewels one get hold of.

Only tested as high as rare T12 twinned maps at the moment. Haven't got anything else on Standard. Will trade for some high tier maps tomorrow and try some more.


PS.
A nice bonus by logging into Standard again... On the character I was testing this Chieftain build I had 3 Item Qty gems being leveled in the weapon swap slot =)
That's an awesome setup you have! Great job! It's a really good looking build. I like playing on standard. It's my preferred league...as long as I'm not using any legacy items. I really like what you've done! It looks great honestly. We'll have to wait 24 more hours to see how much our 3.9 builds may/may not need to change.

Great post!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Rex_Urhole wrote:
Really enjoying this build - finally at level 85 and crushing mid tier maps largely deathless (save for the occasional 1-shot/cheap shot).

I'm fine with the 5L I have running the boiler-plate gem links as noted in the main build.

Question - can I do a 6L and add in increased area skill ON TOP of the concentrated effect (I have a normal drop ready to be crafted)? Or will those two cause a conflict and cancel each other out in practical application? I didn't feel like doing the swift affliction/arcane version suggested as an alternative (don't see the need).

Failing that but still having the 5th blue link was just going to put item rarity support in there for the hell of it.

Thanx!
I'm really glad you're liking it! Thanks for the post :).

You can totally Add Increased AoE to the 6 link. Increasing RF AoE is a big help to survivability.

One thing I'll likely be adding next league is Inspiration Support to both a Channelling Skill and RF. That'll give 6 linking another option for damage.

We'll see how 3.10 changes this build shortly...
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Whoa...few of the new cluster notables stand out. Especially

Wrapped in Flame
20% increased Burning Damage
+15% to Fire Damage over Time Multiplier while Burning
Regenerate 1.50% of Life per second while Burning

Righteous fire counts as burning you, right? Plus all the extra max resistance nodes, + to DOT multiplier, a "nearby enemies have fire exposure"...yum.
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Shwaggy wrote:
Whoa...few of the new cluster notables stand out. Especially

Wrapped in Flame
20% increased Burning Damage
+15% to Fire Damage over Time Multiplier while Burning
Regenerate 1.50% of Life per second while Burning

Righteous fire counts as burning you, right? Plus all the extra max resistance nodes, + to DOT multiplier, a "nearby enemies have fire exposure"...yum.
Awesome, hey Shwaggy?

They do seem perfect. So cool. I wonder how hard they'd be to craft. I'd love to jump straight to those if we could. I'm excited!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Hey Everyone!

The 3.10 version of this guide is now up and ready to view: https://www.pathofexile.com/forum/view-thread/2784997!

Thank you everyone for such a great league! You're all so kind to each other and helpful. You've made this thread a safe place to ask questions and brain-storm PoE. Thank you all for being so great!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

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