[3.14] Kami's Life | LL | CI CoC Ice Nova Assassin | all Content | deep Delve | max Block
what's wrong with my character?
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" Did you really spend 200ex on that gear? -Your APS is cooked. -Not max res or max block (no surprise you have survivability issues) -no +crit chest or watcher's eye -10c two-stone ring -cheap / 3 mod belt -1ex helmet -mediocre cluster jewels You could make a significantly better version of the build for around 80ex in harvest league. If you don't build a character properly, then of course it wont feel good. This build is not complex, the OP has flagged the 3 aspects that players need to address that aren't common to all builds. That is hit chance, crit chance and APS/CDR. You have ignored 2 of those. " A couple of things to fix up. 1. First priority should be boots. Using a HH is a huge hit to your overall ES pool, and there isn't really any excuse for having such a crap pair of boots. Craft a hunter + shaper i86+ shaper boots and alteration spam for T2+ avoid elemental ailments + 30-35% MS. Crafting these boots for 5 x T1 with bench crafted ES should be about 12ex or so, its not expensive unless you go for double T1 ES. Yes this leaves just one slot for elemental res, but this can go on your rare ring over crit chance (side note, in crafting the ring, you should have used bench craft crit to block crit chance). 2. Helmet is bad. Buy one with a useful enchant. If budget is an issue, buy an aura reserve implicit base. Craft it for T1 ES x 2, then get -9% to cold res on suffix, T1 accuracy and then roll prefixes for +1 power charge. All up hitting t1 everything is about 15-20ex including divines, excluding the cost of the base. Fixing up the helmet + boots will get you ailment immunity as well. 3. Shield is also terrible. Socketed mana reseveration can be pretty garbage, much like it is in your case. Why not socket your 3L movement skill into your shield, and then have a 4L aura setup with 3 auras linked with enlighten 4? You can then run a high ES crusader titanium shield with ~360-380ES, +1 cold skills, ES% on block and whatever other suffixes you want, which will cost almost nothing. If you want a more future proof shield, awakener orb shaper spell block + hunter socketed mana res. Force on +1 cold, roll for T1 ES, aug def suffix and brench craft ES. You have a 300 ES shield with +1 cold skills, ES on block for ~12-15ex. 4. You have a crit chest, you don't need crit on your watcher's eye too. Look for other mods, e.g. extra mana as es clarity, damage pen hatred, and ES on hit discipline. Other good mods include precision crit multi, cold damage% hatred, other discipline mods (spell block is handy if you dont have spell block on shield!). 5. Remove skill points after assassination and path down on the far right to deflection. Last edited by BrettLee on Sep 7, 2020, 2:38:19 AM
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Hello. Will start this as my next league starter! Would it be smart to swap to ES/block version on like day 1-2 if no major changes for 3.12? Like having random es 6-link armor + es helm + es boots is already worth it to swap? Glancing blows worth to get early mapping without thread of hope and invest on block/spell block?
Been testing this as league starter on standard and seems decent enough with just 4-link in act10 :D (5-link would me massive upgrade) Going to keep this updated for 3.12? Would imagine a lot of stuff will change since no GG ez crafts in next league ^^ | |
" -1 ex helmet? hahah find for me helmet like this for 1 ex :) -i just need 3% for max block is not much, how u see i dont have full res? i have 75(78),76(118),75(80),100(-60), check better ;) -10c for that ring? find it for me again :) -i had cluster like in this guide and didint see any difference in dmg. If u have any advise how to change my APS/CDR, say it. Instead of pointing mistakes, help... Anyway i just gave my opinon about this build. And its my PERSONAL opinion:) Last edited by fizel104 on Sep 7, 2020, 10:26:03 AM
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" What do you think is impressive about your helmet? If your budget was 20ex, then it would be passable. But in harvest on a 200ex budget, its garbage. Anyone can defence reforge for 300+ ES and then force on -9% cold res. A proper 5 x T1 with crafted avoid elemental ailments costs 15-20ex all up. You could probably get away with T1 + T2 ES without perfect divines for maybe 10-12ex, something easily achievable in a 200ex build. You can stop pathing after assassinate, path down to deflection, anoint tranquility and you will be max block and have more damage. Your ring is crap..its harvest league, a perfectly rolled ring will cost you 15ex. That's easily achievable on a 200ex budget. Is there a reason for using attack catalyst here? You understand that this build does damage with spells? Elemental damage with attack skills offers nothing. Curse on hit = minimal, if any additional value because they can be forced on. You have a low ES and DEX roll, and 19% cold damage which sounds nice..but is strictly worse than 35% spell damage (its 1/4 odds for T1 when rolling caster suffixes..). So why is it worth 10c? Thats the cost of the base, thats it - nobody pays a premium for garbage items in harvest when they can buy a base and craft a better item in a minute. The guide has blanketed snow on both sample cluster jewels, as well as corrosive elements (meh) and widespread destruction (meh). The main roll here is blanketed snow which gives 6.6% DPS, vengeful commander is also good giving 4.7% DPS. In contrast, cold to the core and widespread destruction give 2% DPS each. Again, with a 200ex budget, its not difficult to roll both of these. You start with blanketed snow and whatever suffix, then augment fire on prefix = 80% chance to hit vengeful commander. Your APS is over 7.57. Read the OP. Look at your POB. This was my build after maybe 80-100ex. You can see a lot of T2 rolls and crafted ES on gear. No awakened curse on hit, and a 3ex budget shield. Perhaps i haven't ticked stuff in your pob, but the overall bulk and damage difference is pretty big. https://pastebin.com/YyPCufmg Last edited by BrettLee on Sep 7, 2020, 11:44:03 AM
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I love how satisfying is clearing maps with this builds but some flaws will make it impossible to use that in the new League. First of all the PRICE. Like people have mentioned before, you pay LOADS and get not that much.
Clearing maps is really satisfying but I have spent like many of exalted orbs and I cannot do BOSSES like AT ALL. Well, the league is getting over soon, and I don't have time or energy to earn more currency just to check out if I can start doing some bosses. However, I am satisfied with survivability though, except that low boss damage makes it ultra difficult. I am not sure where is the damage breakthrough point, I tried to follow the OP's PoB etc. and my damage is much lower than his. I cannot afford the militant faith jewel at the moment and it is responsible "only" for 1/4th of the damage according to the PoB, so what's with other 3/4? I know I could use more ele penetration stuff but this still doesn't seem to be a breakthrough especially that my curse gives -43% to cold res anyways. Yeah I know, I need to get new gloves with Damage against chilled enemies, this is what I am going to get soon. My gear: " My PoB: https://pastebin.com/K2CrLwW6 Last edited by klinacz on Sep 7, 2020, 12:52:12 PM
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" I mean you are missing like an insane amount of damage all over, I don't know what you'd expect! 1. you miss -9% cold and +1 power charge on helmet (and this isn't hard to craft with harvest crafts) 2. you don't have assassins mark on ring (and this is a guaranteed craft, under 1ex), nor does it give any other damage stats. 3. you don't have +attack crit% on chest. Again this is a deterministic craft, would be easy to put it on yours. 4. you are missing literally every stat you can get on amulet, no +1 gem, no -cold res. 5. your circle of fear has the wrong stats (needs +cold damage, not aura effect) 6. your shield is actually counter productive, attack speed is bad for this build, you will go over the 7.57 treshold and miss casts. It also does not have +gems. This is also a cheap craft (if you skip aura reduction) 7. your cospris has 11% attack speed, again bringing you over the 7.57 treshold, you want 8 or 9% at most. 8. your belt has 0 dps stats, it doesn't do anything for you. 9. as you mentioned gloves have no dmg vs chill but damn that is the least of your issues and you shouldn't even bother upgrading them until you fixed 1-8. 10. your gloves have attack speed, like get rid of all attack speed on your gear and you will already notice improvement, attack speed=bad. 11. you have no elemental ailments immunity because you miss it on your boots, gloves and helmet, decreasing your survivability against bosses by a ton. 12. you are missing wise oak (make sure cold res is highest) and bottled faith. 13. you only have a shit accuracy roll on 1 item, so you are not hitcapped, missing a lot of your attacks. 14. your gems are level 20 and in most cases have no quality. 15. your gem setup is wrong (follow the guide, esp your cospris setup, the order matters), and you are missing awakened curse on hit for 2nd curse. I haven't even checked your passives because you know, I am surprised you do ANY damage at all with all the mistakes you made :) If you paid "loads" for the shit you have equipped, you got ripped off, sorry to say. Most of the things you have equipped are in the order of <10c per item. |
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hi my belt isn't finished but i did the lab for challenge and hit this enchant . Should i cut accuracy for one of items ? (i'm making items for standard don't have character with this now .) coz i crafted and dunno if i keep it or swap light res for accuracy . Last edited by Redeyesgeek on Sep 8, 2020, 10:47:36 AM
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" Thank you a lot for your evaluation. I appreciate that. I will have a look and change and upgrade things which I would be able to. Thank you :-) | |
Looks like assmark rings might be getting removed from the game since it doesn't really make sense for the mod to exist with the changes they're making.
The mark changes don't really affect mapping for this build since Cinderswallow takes care of recovery on kill and you don't need the damage for trash. On single target guardian bosses an assmark ring will now grant another 1.34% base critical strike chance for free which is pretty nice. It should offset any nerf to crit that assassin gets in Heist. Build is still safe in standard for now. |
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