0.10.4 Patch Notes

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AntonChigur wrote:

So, whatever. It sucks, because I was doing it all within the rules and now its back to playing maps solo and finding nothing, ever.

If the game was better optimized maybe we could do parties more...............................


Snipped out the non logic about hardcore.

If it was all so groovy and harmless they wouldn't have added code to hamper it. Unbalancing the economy because of a few greedy people who multibox is obviously not how they wanted it to work.
Like the new wings for helm

Homage to Arreat's Face? :P
IGN: Athulua
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Mutalisk wrote:
The new Armor-Skill doesn't work with blood magic as you allways have no mana left :( awww

btw, the Multibox-Abuse-Tears here are soo sweet :D
"Don't know where to farm now"
Try maps maybe?

But regarding the minimum player amount for drops: if we start fighting a map-boss together, and one dies, respawns and comes back, how big will the drops be ?


Too bad maps don't drop anywhere near enough... I don't understand how could some people have so many maps while everyone else got down to 0... RNG broken, bugs somewhere???
3 content patches in 3 weeks is def not what I'm used to so thanks for the continued work. Also, keep discouraging multi-boxing. Just because you can do something doesn't mean you should. Sucks we lost our chaos orb recipe but it was for the greater good. Well off to buy the winged helm, anyone else treating PoE like a sub game? I put 20 bucks in a month seeing how I've played many crappy sub games that didnt deserve it, I have no problems subbing on my own to this game. 20 bucks a month for entertainment well spent. I'm just bitter and sad I only discovered PoE a week before open beta release and didnt have enough research to pick up more than a supporter pack even though I'm over $100 now. Keep up the good work, satisfied PoE gamer here.
Best results as Ranger
rank 29 (1 Hr Lethal TI Solo (S02E148))
rank 40 (2 Hr Fixed Seed Solo (S02E249))
rank 49 (1 Hour BLAMT Solo (S02E258))
Seen as you're hanging around for a while Chris, and I'm off to bed, I was just wondering if there's been any brainstorming around the /PLAYER X command or a similar feature.

Cheers and good night! 4am and time to get up for work in a few, I hate this game.... I love it.
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kelticfury wrote:
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AntonChigur wrote:

So, whatever. It sucks, because I was doing it all within the rules and now its back to playing maps solo and finding nothing, ever.

If the game was better optimized maybe we could do parties more...............................


Snipped out the non logic about hardcore.

If it was all so groovy and harmless they wouldn't have added code to hamper it. Unbalancing the economy because of a few greedy people who multibox is obviously not how they wanted it to work.



I'm so greedy I support the game, another third party software. On multiple accounts. Yeah Greed cause I don't want to party with whiney people like you.

Also it takes effort and a good performance computer to multi box.
Really stoked on the potential of AA for CI and EB users! Very smart idea to restrict it for Blood Magic users due to the potential implications of how easy it would have been to sustain the skill and consequently receive some very very powerful damage mitigation.


As always, thank you Chris.

Last edited by Lyralei#5969 on Mar 19, 2013, 10:47:01 PM
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Chris wrote:
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Zestro wrote:

You don't get it, I know the diamond supporter who brought this multi-boxing issue up with Chris, I can even ask him for the skype conversation. This patch wasn't suppose to happen for awhile but Chris pushed it out faster cause of the conversation with 1 Diamond Supporter via Skype.

Chris knows who I'm talking about, I'm not going to name anyone but I think it's bullshit that this is how patches work.


These changes have been in the works for a long time. I have certainly accelerated their deployment due to the community being concerned with them. That is indeed how patches work - we try to fix things the community tell us are high priorities. Systems like movement simulation sync and client performance are getting similar attention.


Fix the map drop rates please... Getting tired of running 71%++ maps and getting nothing out of it or a lvl 66 map in return. Seems like you only benefit from maps is if you're a part of a party or running group. Soloing gets you no where but low level map grinds. If I wanted to be in a party all the time I'd be playing a mmo.
- Fixed a bug where clicking outside the vendor sell window would close it.

This was a bug? It seemed more like a UI convenience to me, with a logical relationship to how other NPC interactions work.
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coli wrote:
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Mutalisk wrote:
The new Armor-Skill doesn't work with blood magic as you allways have no mana left :( awww

btw, the Multibox-Abuse-Tears here are soo sweet :D
"Don't know where to farm now"
Try maps maybe?

But regarding the minimum player amount for drops: if we start fighting a map-boss together, and one dies, respawns and comes back, how big will the drops be ?


Too bad maps don't drop anywhere near enough... I don't understand how could some people have so many maps while everyone else got down to 0... RNG broken, bugs somewhere???



Try farming in lvl 60+ regions, as only lvl 60+ monster drop maps.
Try 15 dock-runs and you "should" have a map. Also most maps drop another map. At least for me and my friends. Also only run at least magic maps with 20% more IIQ. If you have some IIQ gear it also helps alot :)

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