[3.11] HunterKee's Consercated path JUGG! | Super Tanky | All Content
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Change Log
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League Changes
3.10
No change at all which means small buff cuz we have new jewel node now
Some interesting Jewel
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Pros/Cons
+Budget Friendly
+Stun Rare to Death!! +Super Tanky: +90% Physical Damage Reduction +78% All Elemental Resistance +60% Chaos Resistance +Reduce 28% Elemental damage taken +Can tank awakener 8 shaper slam and Sirus beam like nothing +Immune to shock and stun +Can not be slowed -Not a zoom zoom mapping build -You can't kill bosses in a few second
Video
T16 Minotaur:
https://www.youtube.com/watch?v=PrJWMOVTWpA A8 Conqueror Baron Kill: https://youtu.be/J2fF3P4NH9Q A8 Sirus Kill: https://www.youtube.com/watch?v=Z6Ju_vKIvUM&feature=youtu.be
Acsendancy
Unflinching - Unrelenting - Undeniable - Unyielding
Leveling Gem Set-up
Act1
Ground Slam(Sunder) - RuthLess - add Fire damage
War Banner Ancestral Protector Molten Shell Leap Slam
Act2
Sunder - Ruthless - add Fire damage - Melee physical Damage
War Banner Herald of Ash Molten Shell Ancestral Protector - Leap Slam - Faster attack - Culling strike
Act3
Sunder(Consecrated Path) - Ruthless - add Fire damage - Melee physical Damage - Fortify
Flammability Herald of Ash Molten Shell Anger Ancestral Protector - Leap Slam - Faster attack - Culling strike
Act4
Consecrated Path - Ruthless - add Fire damage - Melee physical Damage - Fortify
Cast when damage taken - Molten Shell - Lightning Golem - Flammability Herald of Ash Anger Ancestral Protector - Ancestral Warchief - Multiple Totem - Culling strike Leap Slam - Faster attack
Act5-End
Consecrated Path - Elemental Damage with Attack - Fortify - Elemental Focus - Ruthless(5L) - Melee physical Damage(6L)
Ancestral Protector - Ancestral Warchief - Multiple Totem - Combustion Cast when damage taken(lv1) - Flammability(5) - Wave of Conviction(7) - Combustion(MAX) Leap Slam - Faster attack - Blood Rage - Blood Magic Herald of Ash - Anger - Blood and Sand Cast when damage taken(MAX) - Molten Shell(MAX) - Lightning Golem(MAX)
Path of Building(POB)
https://pastebin.com/2huMw4rB
Include non-crit(2M) and crit(4M, 6M fully min-max)
Tree
Lv.25
Lv.40
Lv.64
Lv.79
Lv.85
Lv.96
Bandit/Pantheon
Bandit:
Kill All Pantheon: Major God: Soul of Solaris Minor God: Any, I like Soul of Shakari(Immune to poison)
Annointment
Ambidexterity
Gear
Weapon
This two weapon can give us huge damage increase also lots of defense layer. If you dont have Nebuloch, you can use any other rare mace with good dps.
Important
If you did not cap your resistance (At least 75%) The self damage from the Nebuloch will kill you fast.
Chest
This chest can let us have 78% elemental resistance. Also help our dex, crit chance also elemental damage boost
Helmet
You can buy a nice warlord base with Consercated path enchant on it. Then start to use fossil to crafting our reduce Fire resistance Helmet.
Gloves/Boots
These is our best choices. During league start you don't really need to aiming for the +1 endurance charge corruption. This two will give us immune to shock, stun and cannot be slowed
Jewllery
Spoiler
Looking for high resistance belt
Kaom's Way is our best ring for stack endurance charge also give us 1K regen Xoph's Blood help us convert all physical damage to fire, cover enemy in Ash and penetrade fire resistance
Jewel
All our rare jewel is use to help our resistance capped. Once your resistance is capped, you can use unique jewel or look for these mods: + Life % Increased Maximum Life Adds Physical or Fire damage to attacks Adds Physical or Fire damage to Mace attacks % Increased Physical or Fire Damage % Increased Dmaage with Mace % Increased Melee Damage
Flask
Early Game Flask: End Game Flask: You can switch Wise Oak to Bottled Faith. If you have immune to corrupted blood, you can start to use all 4 unique flasks If you are using the xoph's amulet, don't use atziri promise because that amulet will prevent all non-fire dmg. You could use cinderwillow instead
Gem
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Main Skill: + Fist of War --------------------------------------------- Aura: --------------------------------------------- Cast when damage taken: --------------------------------------------- Utility: Unavailable + Infernal Cry
2-Handed version
https://pastebin.com/4SujRbEx
This is two-handed version in case some people want to use 2 handed. For 2 handed we will not be stacking endurance charges so you want to use 2 synthesis ring
Q&A
Fortify and Intimidate
You can get fortify from large mace cluster jewel and awk melee physical damage for intimidate
Life and mana leech
Since cluster is super hard to roll now, you could take Life and mana leech node from tree.
Try to get dex on your cluster if you want to use high level dex gem Ideally, you could use mace large cluster jewel to get mana leech. And small life cluster to get life leech. Last edited by ahunterkee#2442 on Jul 6, 2020, 2:36:14 PM Last bumped on May 26, 2021, 8:36:15 PM
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Wish you had a video of this build clearing a map/boss killing
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Hello.
I am trying Your build just now. I have main problem with it: 1. How You sustein mana? I am having a huge problem with it. Thanks. |
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" Our mana sustain is from mana leech node. It's located at the bottom right of the tree. At early game, you can use clarity instead of Blood and Sand. |
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" Soon, I am working on it. |
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Man, I can hardly believe that this is your first build guide ever. Its so well written and organized. Well done my friend, this looks like those big tickets guides out there. Please keep it up.
I'm looking forward to some build that I could kill Awakener with potato pc and skills, I guess i'm not looking anymore. Thank you very much for your effort! Last edited by bewer#3273 on Jan 31, 2020, 12:00:31 PM
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" :D thanks a lot. I normally like to make some off-meta fun build. And finally decided to make a build guide. |
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Need some leveling advice, what did you level with?
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Any rare mace will work, you can use Gorebreaker and upgrade to Callinellus Malleus before you get Nebuloch when the league started.
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This build is 90% the same as the multiple molten strike juggernaut builds from this league. Nebulocks, rings, amulet, boots, belt are the same.I hope that with consecrated path the damage will really be close to 3m which will be higher than molten strike.
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