3.10|Stress-Free PoE| ENDURING FIRE (RF) |Use Any Items U Want|1 Button Play|Easily Customizable SSF
" yea, abit the same, the first two acts was hard/slow, after I got clarty and incinerate its going much better. the dmg is still alittle low, but not a total sleep fest, tho im worryed of how costly this will be, to get all that %life pr sec, as starter / first build. |
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Hy, is this build all content ?
I'm very curious about it, but i want to give it a try without very specialising in one activity |
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Running this as my league starter yet another time :-)
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I'm currently struggling to do this as my league starter what skills should i be using i read over the thing and i didnt see any leveling abilitys .-. unless im just blind! which is possible...
p.s i am SSF :) Last edited by itisme4#7262 on Mar 14, 2020, 2:25:10 PM
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" I started with Holy flame totem, sens I found out that we cant hit the inside of a barn, sens we dont have any accuracy, someone sayd they used spelltotem with Arc in it, thats also a good alternative, you will struggle the first agt for sure, and second agt will also be abit of a slow run, ones your half way in agt 3 and get clarity from the library, things will pick up fast, I swaped over to incinerate, ( dont level it or the support gems to high or the clarity cant keep up, see the gem guide on the max level on the different gems ) follow the suggestion with filling out the south part first, you will get pretty tank or at least you can stand up to a good amount of blows,. ones you have your normal lap done , your good on fire resist for abit, I was running with clarity and the malevolence auras on, to keep enogh mana for incinerate. still am only thoues two on in agt 5. ) just keep your resists and some health and maybe some mana regen stats. and just go by the PoB / guide |
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"Hey phaladina! No problem at all. This build gets Endurance Charges easily and gets a benefit from losing them, so I was playing with the idea and kept it in (disabled) to remind myself not to forget about it. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey Rex_Urhole! The 3.9 version of the build is totally viable. I have no problem with longer fights. So if you're ok with the damage it deals while dual wielding or needing a 6 link, then it totally works. You could use your free respec to use the 3.10 tree with the old gems if you wanted or simply keep it as is. All options will work. The only reason for the change was to improve LATE game boss battle damage. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey Orphexile! This specific build cannot easily convert to ES. You can add as much ES as you want for sure but without a massive focus on ES regen, ES will only attribute itself to damage. For ES to be your main health pool, you'd have to have a completely different passive tree. Great question btw. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey fensh! This build can do all content, yes :). With the exception of Hall of Grandmasters. I ignore that map when I make my builds. Its damage is good but not crazy fast. To make an RF build that doesn't require items means a good focus on survivability first. With the changes to the endgame and bosses that GGG has been doing, like every build, you need great offensive rolls on your items to have the damage you need to kill them at a decent speed. But after playing this build for 3.9, I've made the adjustments necessary to keep the survivability high and have the damage required as well. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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":) If you find a fire spell, make sure to use it. It'll always hit and obviously scale with our fire damage nodes. Holy Flame Totem is awesome; Molten Shell for the melee lovers. And obviously Incinerate if you can because find it because we'll be using that skill longterm. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast Last edited by Wrecker_of_Days#7691 on Mar 14, 2020, 6:27:12 PM
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