3.10.0d Patch Notes (restartless)
Translation:
"We ran the stats, and it turns out NOBODY is bothering with the Delirium encounters." |
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Overall difficulty reduction of delirium was not the issue AT ALL. Don't you guys ever listen to ANYTHING we say.
The hidden one-sot mechanic is not addressed The timer causing the need to backtracking is not addressed No visual or audio key ( Like volatile blood ) introduced to warn on dangerous delirium encounters. Nothing done about severe performance issues. Nothing that was real concern was actually addressed here, except the on-death mortar...if that is even it, and not just the skill the live mobs uses. "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~ Last edited by Marinxar#3048 on Mar 19, 2020, 2:10:33 AM
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Lol.
First map I run after this patch (lvl69(lmao) blue armoury) run into delerium mirror, one whole second later instant dead, no idea to what! |
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" This worked just fine for me. You know you have to run a map from a previous league right? If you convert the map to the current league it will not do the full completion. |
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pog
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If you stopped for one moment and thought things through you might realize that these fixes came first because they were the easiest to fix, they explicitly said that they are not going to hold back fixes and are just going to release things as they fix them rather then wait and make one really big patch.
Fixes will come, just give them time, maybe play another game for a bit if this is bothering you so much. I hate back tracking as much as the next guy but it is not killing the league for me. Also the thing about no one asking for changes to delirium difficulty is so false that it hurts, most streamers have talked about how dangerous it is and how it needs to be dialed back some which I agree with, this patch has helped loads with the difficulty and I applaud them for it. |
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" Ok...I will wait another week or two once they have balanced the league. | |
" Thanks dude. I have totally forgotten about using old map instead. |
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tbh I dont get all the discussion about the league mechanic.
Yes, it's abit overtuned but fun too. Just stay on the run to not get hit :-). Thanks GGG for adressing some of the issues. I think more changes are about to come. |
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" Now I understand why my duel-wield build did 0dps with 2x 200pdps swords and a 5L. 177 Last edited by toyotatundra#0800 on Mar 19, 2020, 5:59:49 AM
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