[3.10] HOWA Anyskill Split Personality Juggernaut - Beyond expectation! (3000 INT, 13000 ES)

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SimplPrimate wrote:
Can someone import my build into PoB and see what I might do differently or if I have missed something.
Hard to know exactly what's happening with the Cluster jewels. I'm guessing you're taking 5 points on the bottom and right one, with just the two notables so far on the top right one?

If that's correct (I think it should be unless you've missed grabbing a skill point quest somewhere, or I miscounted)...

- You could make some quick gains dropping the two point jewel spot your Eye is currently in, reallocating your Eye to the socket above Aligned Spirits (the lowest efficiency node for Split Personalities) and grabbing the two outstanding jewel sockets on that large cluster jewel. You're basically moving 1 Split Personalities further from the starting location and adding in a second instead of a +10 Strength node. A quick short term bump.

- You've a couple of Int/Life Split's. That's fine for now, just be sure to keep them in the earliest positions. There's currently one sitting in your second most efficient Split location. Life is a dead stat, so pushing ES ahead of it, or even accuracy, would help more. Eventually you'll want to upgrade each of those, especially the life but even the accuracy, to Int/Dex (relatively cheap, scales attack speed which is great for damage and sustain - build works fine with pure Int/Dex Splits just with a lower ES pool), Int/Str (pretty expensive, helpful for potentially getting ignite immunity and helps scale damage with the Coil) or more int/ES.

- You'll probably want to grab an Enlighten 4 to free up that mana reservation node. Every passive point is at a premium in this build, so if you can achieve the same through a few Ex at a gem it'll be worth it in the long run.

- Flame Dash is great for jumping ledges/hurdles, essential to have a movement skill that can in my mind, but it doesn't melee hit to apply Fortify. Personally I'd be looking to drop Culling from the AP and Faster Casting from Flame Dash to accommodate Whirling Blades+Faster Attacks+Fortify in one weapon along with AP/Blood Rage/Flame Dash in the other. Keeping Fortify up lowers those one shots, good to aim for 100% uptime in maps.

Once you've made those you're starting into the expensive upgrades to make meaningful impacts. Items similar to what you have with +50 int, %Int corrupted Cyclopean, Attack Speed corrupted HOWAs, double Discipline Watcher's Eye, Vaal Regalia with +500ES, %int and %attributes.... none of which is required, but certainly adds to the build.


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ongnamogurudevnamo wrote:
If you want a flask set up which is more defense-oriented than the OP
one, you can watch my character. The main change i did is that i removed
increased duration on immortal call set up to put vaal molten shell.
Since VMS scales with armor, getting a granite flak of iron skin has
very good synergy. Added to the armor of incandescent heart vaal molten shell should give you a nice boost of 10k + shield when you activate it.
Do it before jumping into a dangerous pack, a metamorph or a boss...

Just adding to more defensive setups....

Switching out from Wave of Conviction, Curse on Hit, Conductivity to WoC, Ball Lighting and GMP is a pretty big boost in sustain. It hits a lot to abuse your ES on hit mechanics. Trades off damage for sustain though, so decide which of the two you need to prioritise at the moment. Pros and cons either way. Can minimise the downside on damage picking up a pair of Curse on Hit gloves.

Personally I'd aim for a regen crafted Cinderswallow. When you're CI with Zealot's Oath it's giving us a life flask in emergencies, even if we aren't currently sustaining or gaining from other sources. A little bottle of Vaal Discipline.

Last edited by TsuDhoNim#6798 on Apr 24, 2020, 7:33:43 AM
"
TsuDhoNim wrote:
"
SimplPrimate wrote:
Can someone import my build into PoB and see what I might do differently or if I have missed something.
Hard to know exactly what's happening with the Cluster jewels. I'm guessing you're taking 5 points on the bottom and right one, with just the two notables so far on the top right one?

If that's correct (I think it should be unless you've missed grabbing a skill point quest somewhere, or I miscounted)...

- You could make some quick gains dropping the two point jewel spot your Eye is currently in, reallocating your Eye to the socket above Aligned Spirits (the lowest efficiency node for Split Personalities) and grabbing the two outstanding jewel sockets on that large cluster jewel. You're basically moving 1 Split Personalities further from the starting location and adding in a second instead of a +10 Strength node. A quick short term bump.

- You've a couple of Int/Life Split's. That's fine for now, just be sure to keep them in the earliest positions. There's currently one sitting in your second most efficient Split location. Life is a dead stat, so pushing ES ahead of it, or even accuracy, would help more. Eventually you'll want to upgrade each of those, especially the life but even the accuracy, to Int/Dex (relatively cheap, scales attack speed which is great for damage and sustain - build works fine with pure Int/Dex Splits just with a lower ES pool), Int/Str (pretty expensive, helpful for potentially getting ignite immunity and helps scale damage with the Coil) or more int/ES.

- You'll probably want to grab an Enlighten 4 to free up that mana reservation node. Every passive point is at a premium in this build, so if you can achieve the same through a few Ex at a gem it'll be worth it in the long run.

- Flame Dash is great for jumping ledges/hurdles, essential to have a movement skill that can in my mind, but it doesn't melee hit to apply Fortify. Personally I'd be looking to drop Culling from the AP and Faster Casting from Flame Dash to accommodate Whirling Blades+Faster Attacks+Fortify in one weapon along with AP/Blood Rage/Flame Dash in the other. Keeping Fortify up lowers those one shots, good to aim for 100% uptime in maps.

Once you've made those you're starting into the expensive upgrades to make meaningful impacts. Items similar to what you have with +50 int, %Int corrupted Cyclopean, Attack Speed corrupted HOWAs, double Discipline Watcher's Eye, Vaal Regalia with +500ES, %int and %attributes.... none of which is required, but certainly adds to the build.



Thank you very much I will work on some of this as I have the funds to do so.
My Gear
Spoiler

split personality
str int x3
dex int x3
int es x7



Have 13k Es ,2978int 640 str 637 dex,using wildfire jewel with corrupting blood for 2more projectiles.
Not having any problem against bosses,sirus or %100 delirius guardians,build is pretty strong,with level 100 i can get more int and become stronger imo.
To clear map faster sometimes switching up to lightning strike gem.
Finally just got a Watcher's Eye with ES on hit, but I've noticed a lot of people seem to keep using Aspect of the Spider anyway (with or without Fenumus' Spinnerets). Is it really worth reserving all that mana even with another source of ES on hit?
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ongnamogurudevnamo wrote:
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TheNukes wrote:
Finally just got a Watcher's Eye with ES on hit, but I've noticed a lot of people seem to keep using Aspect of the Spider anyway (with or without Fenumus' Spinnerets). Is it really worth reserving all that mana even with another source of ES on hit?


Yes, Aspect of the spider increase damage enemies are taking by 15 %, which translate by a 15 % MORE damage multiplier (if i am correct)so for 25 % reservation it is best in slot for our build


Ah, I didn't realize the "damage taken" debuff stacks - thanks.
I was thinking about replacing skitterbots for herald of thunder + circle of regret synthesised topaz ring that gives:

Increased % INT
Int
Lightning Damage
Herald of Thunder increased buff effect
Increased lightning damage while affected by Herald of Thunder


My first league so I don't exactly know how to path of building to check if this would be better, and I half dont even really know the use of skitterbots lol would love some input if this is a good replacement or if skitterbots is vital for this build.

Thanks
Guys, i think about start this build, at least meybe i found build to more max then 10ex :D....

Guys tell me, how many currency for start? I farming on blight map it is very boring but it pays off. Build is good in farming Delirium? You can obtain easly at least 5/3/1 on normal map w/o delirium mod?

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Polopiryn wrote:
Guys, i think about start this build, at least meybe i found build to more max then 10ex :D....

Guys tell me, how many currency for start? I farming on blight map it is very boring but it pays off. Build is good in farming Delirium? You can obtain easly at least 5/3/1 on normal map w/o delirium mod?



This build is not cheap, I think I started mine with around 50ex and now my gear is around 150 ex (maybe more)

And yes, the delirium farm is really good (at least sufficient for me, as I'm farming around 40/60 splinter per map and got a record of 91 splinter on one map)

this is a T16 map with 4 sextant & 3 fragment + 1 elder scarab.

https://youtu.be/GPkxxoZAe0Y

And I'm clearing all content with ease as well (Sirus A8 is a joke, same for shaper as I can literally facetank the beam without losing 1hp)



Last edited by Lancelx#5265 on Apr 26, 2020, 5:31:33 PM
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Lancelx wrote:
"
Polopiryn wrote:
Guys, i think about start this build, at least meybe i found build to more max then 10ex :D....

Guys tell me, how many currency for start? I farming on blight map it is very boring but it pays off. Build is good in farming Delirium? You can obtain easly at least 5/3/1 on normal map w/o delirium mod?



This build is not cheap, I think I started mine with around 50ex and now my gear is around 150 ex (maybe more)

And yes, the delirium farm is really good (at least sufficient for me, as I'm farming around 40/60 splinter per map and got a record of 91 splinter on one map)

this is a T16 map with 4 sextant & 3 fragment + 1 elder scarab.

https://youtu.be/GPkxxoZAe0Y

And I'm clearing all content with ease as well (Sirus A8 is a joke, same for shaper as I can literally facetank the beam without losing 1hp)


Thanks for video, that really helpful what build looks like.
But in this 50 exalts, you mean it's 10 ex for Watcher Eye. Okey 10 ex be not bad to start.... :P

"
Lancelx wrote:
"
Polopiryn wrote:
Guys, i think about start this build, at least meybe i found build to more max then 10ex :D....

Guys tell me, how many currency for start? I farming on blight map it is very boring but it pays off. Build is good in farming Delirium? You can obtain easly at least 5/3/1 on normal map w/o delirium mod?



This build is not cheap, I think I started mine with around 50ex and now my gear is around 150 ex (maybe more)

And yes, the delirium farm is really good (at least sufficient for me, as I'm farming around 40/60 splinter per map and got a record of 91 splinter on one map)

this is a T16 map with 4 sextant & 3 fragment + 1 elder scarab.

https://youtu.be/GPkxxoZAe0Y

And I'm clearing all content with ease as well (Sirus A8 is a joke, same for shaper as I can literally facetank the beam without losing 1hp)





Is lightning strike annoying sometimes? I remember back in the day even the smallest rock in the map could full stop the projectiles.
Also, I know I am asking alot and its completely fine for you to say no, but I'd love to see a video of a simulacrum clear with lightning strike, if thats something you do at all, just to see how it goes.
Im thinking about leveling this now, curious as how simulacrum is with lightning strike, and also what my stats should be to comfortably do deathless simulacrums as Ive gathered around 5k shards on a character that I cannot do them deathless on, around 8k ES or so should be enough?
Last edited by Chridian#2796 on Apr 26, 2020, 7:04:04 PM

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