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[3.10] Gryph's Spellslingin Volatile+Detonate Dead Necromancer. A LL+Block+Sturdy Girl

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realhoffi83 wrote:
i am interested in a level section too.
or a "non-cluser"-alternative, cause they made them hard to get now


I like to go slinging from 24 and on. How you get to 24 is on you :P

I can look into the non-cluster jewel version. I did start this build without cluster stacking after all. WC stacking just ended up being the best balance of offense and defense at the time. Now it's not needed. Can get away with 1 cluster tree and still be great.

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mosaique92 wrote:
Hello,

I am very fond of your guide because you give a lot of details about cluster jewel. I think i will go for it as my starter this league. well, i don't think, i am sure of it :).
However, do you plan to change the cluster jewel section according to the new changes made, specially for warcry nodes that have been completly reworked, and don't match the build anymore?

Thank you in advance for your answer.


Yeah we won't be warcry stacking anymore. Rallying Cry doesn't give % increased damage anymore and is therefore not a great DPS option.

That said there are plenty of good DPS options for cluster jewels available.
So will you update the cluster jewel section before the league start?
If not, would be interested in a tree without jewels to start the league with, until you do the cluster section.
And also, i just saw that the cluster node flexible sentry doesnt grant chance to avoid elemental ailments. so that means we have to craft it on helmets also right?

Again, many thanks for this well constructed build. Haven't seen one so detailed, even with what to craft and the updates.
Last edited by mosaique92#6111 on Jun 17, 2020, 1:41:14 PM
What do you think about this new node?

Undertaker
30% increased Damage if you have Consumed a corpse Recently
Skills which create corpses have +2 to Maximum number of corpses allowed
Regenerate 2% of Life per second if you've Consumed a corpse Recently
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blobota wrote:
What do you think about this new node?

Undertaker
30% increased Damage if you have Consumed a corpse Recently
Skills which create corpses have +2 to Maximum number of corpses allowed
Regenerate 2% of Life per second if you've Consumed a corpse Recently


It's Excellent! +2 Corpses per Desecrate is a huge DPS/QOL boost. Definitely going to grab/anoint.
Since it's 3 nodes away from Pain Attunement would it be worth to grab those nodes and anoint something else?
Definitely going to start with this , but i am worried about the nerf to Synthesis rings mana reservation. Any suggestion how to work this out ? Cheers for the badass build =)
THE DEEP SMELL OF YOU.. DANGEROUSLY MATCHES THE PERFUME INSIDE OF ME..
IT MUST BE MY HEART YOU ARE AFTER..
IT MUST BE MY LUNGS YOU ARE BREATHING FROM..
WE ARE NOT THE WINNERS OR THE LOSERS..
OH BABY WE ARE THE FIGHT ! ! !
"
blobota wrote:
Since it's 3 nodes away from Pain Attunement would it be worth to grab those nodes and anoint something else?


Yeah definitely just spend the points to grab it. If you were doing a life variant of the build you'd want to anoint it.

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cjbLazin wrote:
Definitely going to start with this , but i am worried about the nerf to Synthesis rings mana reservation. Any suggestion how to work this out ? Cheers for the badass build =)


I didn't use the mana reserve on the rings, so it's only a damage nerf really.
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Gryphenprey wrote:
"
blobota wrote:
Since it's 3 nodes away from Pain Attunement would it be worth to grab those nodes and anoint something else?


Yeah definitely just spend the points to grab it. If you were doing a life variant of the build you'd want to anoint it.

"
cjbLazin wrote:
Definitely going to start with this , but i am worried about the nerf to Synthesis rings mana reservation. Any suggestion how to work this out ? Cheers for the badass build =)


I didn't use the mana reserve on the rings, so it's only a damage nerf really.


Thank you for the quick response. I've seen lots of life based variations for league start and seems like i've mistaken. Looking forward for Harvest and hopefully ill be able to switch to Low Life within a few weeks :)
THE DEEP SMELL OF YOU.. DANGEROUSLY MATCHES THE PERFUME INSIDE OF ME..
IT MUST BE MY HEART YOU ARE AFTER..
IT MUST BE MY LUNGS YOU ARE BREATHING FROM..
WE ARE NOT THE WINNERS OR THE LOSERS..
OH BABY WE ARE THE FIGHT ! ! !
Hmm, can I ask?

It seems you need 12 corpses to make volatile(3*3)+detonate(1*3) dead to work with spell cascade, but desecrate has limit of 10. How it works?
Стримы https://www.twitch.tv/alpa1
Гайды https://www.youtube.com/channel/UCKzNSE5KhtoP7Pz-aqHUqkg
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Alpa_Exile wrote:
Hmm, can I ask?

It seems you need 12 corpses to make volatile(3*3)+detonate(1*3) dead to work with spell cascade, but desecrate has limit of 10. How it works?


Undertaker notable adds +2 corpse maximum that we can take now. This build is a bit outdated unfortunately (as far as the cluster jewels are concerned)

Also VD never actually consumes 9 corpses. usually 6 or 7.

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