[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS
" https://gyazo.com/6eb1e13042b79b8981c0bb3b725cacc6 my stats with setting put on PoB and i dont feel i have any issues cleared A6 sirius "deathless" got hit by one of those small meteors that he throws after he does the chaos sphere in phase changes w/o me even standing close to it but my golmes pretty much phase him litterly instant imo. i guess you make sure the Vulnerbility is up etc |
|
" It's because the bosses are a random pick from a list of mobs. Certain ones are really dangerous and will kill every minion. | |
" Have you set pride to maximum effect Read FAQ | |
The most fun and by far most efficient golem build I have ever played, and possibly the most successful build ever aswell.
Have cleared nearly all bosses so far, A8 is a breeze, going to try Oshabi as soon as I can ( wasnt pushing for t4 seeds at all until recently) Have made so much currency this league, chain farming t16's. First league I have been able to afford a headhunter in, having so much fun Thank you so much @WaffleT |
|
I drop fortify support since I'm using kingmaker on AG. So what skill should we replaced? I have been using enduring cry but I'm thinking to replace it with convocation. There is some abyss jewel that increase your minion dmg after using minion skill and convocation is a minion skill.
| |
" yeah got all that stuff from the FAQ, thanks. Like I said, maybe just some stat here and there, we will see. Great build anyways! |
|
Does anyone have advice on seedcrafting some endgame gloves for this build?
| |
Please show me how to increased carrion life becuse sometimes when I was running a map, carrion died. it only has 44k life
|
|
what do you thnk about adding primordial bond to the large cluster jewels?'
and how do you craft the es + minion damage gloves? Last edited by eintaktx on Jul 12, 2020, 5:00:59 PM
| |
" " Primordial Bond grants damage per golem to us not the golems, so all it does is raise the golems health with % increased as well as power your other minions by a puny amount. To craft ES + minion damage on gloves, you can pick up a Redeemer influenced pair of Sorcerer gloves(Best Base) and alteration spam until you can get Minions deal #% increased Damage. The problem with influenced gloves is that you can roll % evade as a defence modifier which we do not want for later on, so you can try look for delve crafted gloves for minion damage. Hopefully when you augment and regal it you get an Intelligence roll as well as another mod you want or are able to remove with harvest crafting. You simply just spam defence seeds for augment/remove+add defence modifiers to roll ES mods until you get both # to maximum Energy Shield and #% increased Energy Shield of decently high tiers. You should have no suffixes other than intelligence in which you can augment with chaos for chaos resistance and then craft on attributes. Note: If you do choose redeemer influenced gloves, you can try block out all the suffixes when you are rolling defence mods with chaos resistance + any other elemental resistance as well as a crafted suffix of probably attributes. You can easily remove the ele res roll later on using harvest craft. You can of course buy bases from people that have minion damage and intelligence and then defence seed spam it. If you prefer higher ES over minion damage, you can just ignore influenced gloves and just craft regular sorcerer gloves for 3 ES prefixes(1 Hybrid Roll) just like these. " They're not dying because lack of life, they're dying because you have primordial might. They're aggressive and run out of your aura range, they lose ES and Elemental Resistances as well as life regen and die. " Both are a completely valid option and its up to you, for me I use convocation. Last edited by Nuboo on Jul 12, 2020, 8:07:54 PM
|