Retired build. Say hi to 3.15 boys

if we want to use arc-we can do it each 4 seconds but then release the devastating hit.
ball lightning feels bad.
what about divine ire?
or mines?(i have a feeling mines would suit perfectly)
if i understand that in a correct way, with indigon,archmage,unleash and huge manacost we are locked with skills that are not spammable, i mean hit once-hit hard/

IGN-Chatillion
Last edited by moonbeast495 on Jul 9, 2020, 4:00:57 AM
"
moonbeast495 wrote:
if we want to use arc-we can do it each 4 seconds but then release the devastating hit.
ball lightning feels bad.
what about divine ire?
or mines?(i have a feeling mines would suit perfectly)
if i understand that in a correct way, with indigon,archmage,unleash and huge manacost we are locked with skills that are not spammable, i mean hit once-hit hard/



Correct. Which means you need to trade off by using skills that persist (skills with duration)
Youtube:
https://www.youtube.com/channel/UCzudxtilpQP_CzgbmkYmW4w

Twitch:
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i checked wiki and found out that we can use limited amount of spells here for each 4sec cycle.
1) divine ire
2) ark
3) vd
4) fireball
IGN-Chatillion
Scion Ascendancy explaination?
"
taybacxa wrote:
Scion Ascendancy explaination?


Pathfinder for flask recharge.

Necromancer for bone offering block.



I've started to run a non budget version which uses inquisitor instead of necromancer.
Youtube:
https://www.youtube.com/channel/UCzudxtilpQP_CzgbmkYmW4w

Twitch:
https://www.twitch.tv/uberj4ger
"
Sareth wrote:
"
taybacxa wrote:
Scion Ascendancy explaination?


Pathfinder for flask recharge.

Necromancer for bone offering block.



I've started to run a non budget version which uses inquisitor instead of necromancer.

again piano style?^
IGN-Chatillion
"
moonbeast495 wrote:

I've started to run a non budget version which uses inquisitor instead of necromancer.
again piano style?^




yeah... >.>
Youtube:
https://www.youtube.com/channel/UCzudxtilpQP_CzgbmkYmW4w

Twitch:
https://www.twitch.tv/uberj4ger
"
Sareth wrote:
"
moonbeast495 wrote:

I've started to run a non budget version which uses inquisitor instead of necromancer.
again piano style?^




yeah... >.>

the defensive idea is godlike. try to play around arc/ divine ire(especially)
IGN-Chatillion
Have been having some difficulty with clear with the build on t14+, the BM-IC is doing some hefty damage to me - is there a way around this? I don't regen the life/mana back as fast as expected... for now I have unlinked BM

Also I'm not really getting the cremation damage I hoped, is there something I am perhaps missing in regards to queuing up the archmage second cast? is my IC now using mana possibly messing that up?
"
mengskii wrote:
Have been having some difficulty with clear with the build on t14+, the BM-IC is doing some hefty damage to me - is there a way around this? I don't regen the life/mana back as fast as expected... for now I have unlinked BM

Also I'm not really getting the cremation damage I hoped, is there something I am perhaps missing in regards to queuing up the archmage second cast? is my IC now using mana possibly messing that up?


This problem only occurs if you cast your damage ability twice within a 4 second interval. This ramps your Blood Magic cost of Immortal up to 2k life which is a pretty noticeable drop whenever it happens. This also (probably) ramps up your cremation mana cost higher than your max mana pool which also drops your damage to 0.

The solution is to manage your spellcasting better. Only use your damaging ability once every 4 seconds within the cycle, this will take time and practise with the build to nail down.

Youtube:
https://www.youtube.com/channel/UCzudxtilpQP_CzgbmkYmW4w

Twitch:
https://www.twitch.tv/uberj4ger
Last edited by Sareth on Jul 13, 2020, 7:51:05 PM

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