3.11.1 Patch Notes
Thx GGG <3 Great fixes
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next league when?
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" I think there was a notification that they want to release 12 weeks after the previous league this time (normally 13) so calculate it yourself. |
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" Dude, you can access every piece of equipment in your stash for crafting via the stash button that's next to the "condense lifeforce" button. This was added with one of the first patches. What you can't do is take out or store anything permanently. |
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" They do disperse automatically. The big buttons are just there in case you want to prioritize certain fields over others and water them first manually. |
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" From the Fortify gem description: "Supports melee attack skills that are not triggered" From the Infernal Cry gem description of Combust: "This Skill is Triggered by Attacks Exerted by Infernal Cry" So yes, it was clearly a bug. |
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+1 Thanks GGG :)
Last edited by Spud5#3192 on Jul 3, 2020, 9:24:15 AM
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"Fixed a bug where Fortify Support could apply to some triggered skills, such as Combust from Infernal Cry."
While it's clear it was a bug now that I've gone back and reviewed it. It felt intentional. It felt good. It meshed really well with the changes to melee with the launch of Harvest. It was a fresh shift in skill ideology. Guess i'm going back to Fortify on leap slam. :/ As much of a bug as it may be, I really feel this fix should be reverted and the interaction made intentional. |
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" Dude, finally you got it! That is exactly the problem I am talking about. Thank you for confirming! |
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" is this working as intended right now? cuz i just harvested 2 full gardens with 8 t1 farms of each type and hardly got 10-15 t2 of each type total -> some farms not even dropping a single t2 seed (always doing it on t16 120+quant maps). pre patch i got WAY more in 2 harvests! anyone experiencing the same? (ofc 2 harvests is no samplesize and i could just be unlucky but with such a buff this should imho not be a thing) |
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