[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
" I still recommend stygian vise because the abyss jewel itself can easily give us life, damage and more resistances. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" you can buy a normal base and use warlord orb to make it warlord influenced, then use scorched fossil for the -9% fire res mod. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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I will stick with this amulet for now. Do you think its better to catalyst it with elem dmg to boost the elem dmg and fire damage mods or use attack catalyst for the crit multiplier? Also do u know if attack catalyst boosts the crit chance aswell? |
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This build is fun. I havent played a melee char in a while now. What yould be your next upgrade sugggestion? My current gear:
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" Since catalyst can't boost crit multi. So attack catalyst then :) [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" next I suggest bottled faith, making your crit chance to 100%, it also gives you more life regen and more damage too. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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Thoughts on replica farrul fur?
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" I don't think replica farrul fur fits well into this build. The major benefit of replica farrul fur (endurance and frenzy charge) is already within our ascendancy and gems. Our endurance charge is always full because of warcries and chance to gain endurance charge. Frenzy charge is full during mapping too because of blood rage. We have onslaught too because of cinderswallow. Also, The stats offered by aspect of cat aura isn't that useful to us either, our crit chance is already 100% so the extra crit chance doesn't matter. Overall, i don't think 10% attack speed is worth sacrificing explodey and +1 curse mod in our normal chest armour. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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Yay, I finally cracked the 10mil!
After mustering the courage to craft the -9%res helmet, getting the assassin's mark ring and anoint and buying some nice, warm gloves. I also managed to get my atlas to A7 yesterday and killed Sirus with only one (completely avoidable) death. Took just a few hits ^^ My next goal would be a Bottled Faith, while finally finishing my gem quality on the way. Could you take a look at the current setup and tell me your opinion on what my next upgrade should look like? https://pastebin.com/CP8EzUcr Also: Due to not having a +curse chest, I lost Measured Fury and it really slows down mapping when you have to warcy more often. I just don't know where to take the 6 skill points it would cost me from (for mapping, any damage node would be fine, but I want to smash bosses into the ground ^^) |
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" Remember that Measured Fury adds 5th exerted attack from Seismic Cry which is actually so big boost that it is worth more than those 6 points. I quickly looked at your PoB and this node alone gives you more damage than your whole cluster tree - PoB shows over 25% more damage by just adding 5th exerted attack. So if I were you I would get rid of the whole cluster setup, take Measured Fury and maybe take those cluster nodes near RT and Minion Instability and treat them like jewel sockets to fill attributes/resists, whatever you need (e.q. https://pastebin.com/ri1YUXWe). Now a question from me. I started this build today in SSF, and made some low-mid tier gear of the go. I have explody chest and my question is related to it. Is it worth taking Avatar of Fire to convert remaining 50% of phys dmg from explosions to further boost it's clear potential? I jumped into T10 maps straight out of A10 Kitava one shoting bosses, the potential in that build is huge, although I personally would probably make it a bit more tankier to fit my taste (first thing I did was becoming ailment immune). 5-6k life is a bit low for what I like, but it's gonna be pretty hard to give up a lot of damage for potential 1k life more. Last edited by Dhol91#6111 on Nov 2, 2020, 6:47:43 PM
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