[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.

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BomuDicQ wrote:
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Davwader wrote:
ALright, I'm still feeling very squishy. This wasn't before the change from 6ex to 15 ex.

I have the CWDT Immortal Call Setup up but it still feels like I'm dying way too fast and unpredictable too sometimes. I've died more than 50 times since the build change.

Can some1 tell me what's wrong with my Character ?


You simply don't have enough life/energy shield. With your current setup, you can tank at most 48k phy damage or 52k elemental damage, or just 1.6k chaos damage to not get one shot KO. Your effective DoT pool is even worse, and those calculations assume you are at full energy shield, without it you are even more squishier. I did send a modified version of your setup a while ago but you clearly just keep doing whatever you feel like, why ask for help if you won't listen in the first place?


I saw the POB and I literally saw no difference to my setup . What did you change exactly ? Sorry If you feel like I don't listen.
Hi guys, could you give me comments about which has more survivability,
"Astral Plate + Corrupted Soul" or "Replica Loreweave + Transcendence"?

I am between mid-budget and early end-game right now with Astral Plate + Corrupted Soul.
https://pastebin.com/PJgQXSmZ

In POB, changing "Astral Plate + Corrupted Soul" to "Replica Loreweave + Transcendence" gives me not so much reduction of skill hit damage of TS. It seems better because it opens up more options for the Flammability ring to more tough one or aggressive one (The taming?). I just don't know if this is the first thing I should change.
Last edited by rattyuu on May 24, 2021, 10:01:23 AM
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rattyuu wrote:
Hi guys, could you give me comments about which has more survivability,
"Astral Plate + Corrupted Soul" or "Replica Loreweave + Transcendence"?

I am between mid-budget and early end-game right now with Astral Plate + Corrupted Soul.
https://pastebin.com/PJgQXSmZ

In POB, changing "Astral Plate + Corrupted Soul" to "Replica Loreweave + Transcendence" gives me not so much reduction of skill hit damage of TS. It seems better because it opens up more options for the Flammability ring to more tough one or aggressive one (The taming?). I just don't know if this is the first thing I should change.


Technically, you could also go with astral plate + corrupted soul + divergent immortal call if you feel like phy reduction doesn't mean much at that point and 10% less elemental damage taken is more valuable for you, PoB doesn't fully recognize divergent IC so you will have to manually add "10% less elemental damage taken" to one of your flasks after selecting divergent IC from skills. I would strongly advise to not use corrupted soul with petrified blood since you don't really want to expose that life pool any more than absolutely needed when half of it is not available.

Also, petrified blood values are inflated in the PoB, you have to add second wind + conc effect to arrogance manually to have exactly 50% unreserved hp in the 50 ex budget version, in your case adding second wind and decreasing arrogance to lv5 does the trick, which is the maximum petrified blood would let you heal up to. With a realistic setup for 50ex build it is 86.1k phy with 61k phy DoT, 76.9k elemental maximum hit taken with 20k elemental DoT survivability. With your current build you are looking at 207k phy with 44k phy DoT, 30k ele with 23.8k ele DoT survivability.

I personally don't use corrupted soul or transcendence, neither petrified blood shenenigans. I am using Brutal Restraint(nasima) for dex and offensive properties as timeless jewel with my replica loreweave/divergent IC and good old "hits can't be evaded" staff. I got 53k elemental hit with 42.2k elemental dot, 350k phy hit with 57k phy dot survivability, which is enough for me to slam at least once safe and sound and let the boss think about what the duck he could do about 223m slam coming his way.
End of the league for me, I was able to reach 36 achievements and finally get the portal mtx :)

Jenno, thank you so much for this awesome build, it was really fun to play during ultimatum!

Here is my final equipment, I tried to double corrupt my staff, but unfortunately it only got full white socket :) Also tried to corrupt my awakened gems and elemental one got into lvl 6, lol.

Last edited by dyanikoglu on May 24, 2021, 2:16:47 PM
I'm done with this build - gonna try other things. Thanks for amazing adventure but now I want to play something totally oposite - fast and mobile :)

I'm selling a lot of eq, PM me if you want to buy something:
https://www.pathofexile.com/trade/search/Ultimatum/DlJMG4vu5
Hi, nice build. Atm playing with 2ex version, what u guys think, how long or what level that version can "carry" me? it is possible like kill a4 sirus with it? And if not, what should be my first big upgrade when moving next version :)
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Tsiganisti wrote:
Hi, nice build. Atm playing with 2ex version, what u guys think, how long or what level that version can "carry" me? it is possible like kill a4 sirus with it? And if not, what should be my first big upgrade when moving next version :)


Of course it is possible. I did it this league with old 2ex version (from Ritual). But Sirus is more like skill boss - you'd problems even with early end game build if you just don't know his mechanics.
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Tsiganisti wrote:
Hi, nice build. Atm playing with 2ex version, what u guys think, how long or what level that version can "carry" me? it is possible like kill a4 sirus with it? And if not, what should be my first big upgrade when moving next version :)


I'm also playing old non-crit version, only thing I added was a glorious vanity.
Saving currency for other builds so I never upgraded.
It's capable of pretty much anything, I've killed A8 a few times now. Elder/shaper guardians, fully juiced deli maps, wave 20 simulacrum, rare maven 10 ways. It's not insane damage or survivability but it can do everything unless you're going for 100 quant feared challenges or whatever.
Are videos from 3.14 comming?

Also how do you achieve 100% crit strike chance?
Last edited by MethodicalTHEONE on May 27, 2021, 9:15:49 PM
I am trying out your build with the 30c tree and it is a lot of fun. I tweeked it a little. I am using Xoph's Blood which gives 10% life 10% strength and a big damage boost. I am also using 2 Kaom's Way for 1 extra max endurance charge per ring plus a bunch of life regen. 9 Endurance Charges is pretty sweet. I am hitting 5.2mil Sirus Damage.

I have identified a weakness though, once I start to attack and Fist of War just begins to attack there is a small window where if I get hit the attack stops and usually result in a death shortly there after.

If you go to attack and you move your feet at all during the attack the attack stops and you will lose war cry charges. This occurs even if you get knocked back or stunned, I can't tell which. Someone on a different thread said it was from stun.

This really only seems to be an issue with fast moving enemies. This happened several time today while leveling from 80-83. I first noticed it in the delve. Once I figured out what caused it I can actually simulate it my hideout. Not the knockback but just move during the FoW windup. The attack will stop and you will be charged 1 warcry charge for each charge.

Is there a way to make my character immune to knockback?

Edit: I missed Unwavering Stance on the skill tree. Fixed the issue


Last edited by Chief110 on May 29, 2021, 1:54:46 AM

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