[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
Is it just me, or does leveling feel so sluggish, due to some small part in mana constraints? Yes, mana pots, they work, but dealing with enemies that like to run around and not stay together in one place makes it feel like a chore to kill them.
I dunno, maybe I'm just playing it wrong or something... |
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"Go to trade, filter warstaff in item type, in the mod, use weighted sum to search weapon that meets %phys + flat phys >= 180"
How exactly do you do this? The results I'm getting don't have either mod. |
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" You don't really need to kill every monster. Most players just rush to maps. And even then you don't need to kill every straggler, it's not worth the time it takes to hunt them down for the measly xp they give. |
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Hey Jenno, wanted to thank you for this guide. Haven't played an attack/melee build in a while and having a blast with this one.
Finally managed to craft a good staff last weekend and sitting now at ~50M max slam atm. But i really need to expermient with some more defensive options as i die quite often in T15+. Was testing Glancing Blows and the staff block nodes today with mixed results. Besides more life, do you have any idea where to further improve our defense? https://pastebin.com/TgcVdy01 |
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Just upgraded to crit build, probably going to change glove and weapon to add attack speed but overall the dmg is insane. Though even with mana regen rate on amulet I sometimes run out of mana and have to wait 1-2 seconds extra to cast the slam. Though I am missing 2 passive point to reach Tireless which should make it a bit better.
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" final 100% crit chance = a high base crit (provided by staff + armour + flask) * increased crit chance (provided by tree and gear) you can check the end-game POB and go to calculation tab, to see where each number comes from [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build. [3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Last edited by JennoJoyce#0789 on Jan 26, 2021, 9:13:21 PM
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" Then we will lose Measured Fury. Measured Fury is pretty important to us. As for power charge and frenzy charge, during mapping we can get them from blood rage and assassin's mark anyway. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" Hi, glad you like the guide! The number 1 criteria in choosing the cluster jewel is to see how good its notable is. And it turns out, the %fire multi has the best notable (cooked alive is only available in this implicit cluster jewel) [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" Seems like you already had the 100% hit chance craft, then you can keep that staff and start upgrading other gears first. I checked your POB,seems like your HP is too low, probably because the jewels are missing, you should get some normal jewels with life as soon as possible. As for aura, I recommend using herald of ash before getting a watcher's eye. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" There's a transition section in Q&A, you can follow that when upgrading to crit version. Also, attack speed is very important (mentioned in Q&A too), therefore, get attack speed in gears whenever possible. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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