[Update in Progress] Luna's Guide to Blazing Salvo Miner |All Content Viable| Cheap Boss Melting

Tremor Rod is definetly working with Blazing Salvo, tried myself and after swapping to LL i can feel the difference
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LiZER wrote:
Tremor Rod is definetly working with Blazing Salvo, tried myself and after swapping to LL i can feel the difference


No it isn't, or at least it isn't reliably doing it for all players. This is extremely heavily confirmed.


It *should* detonate maybe 25 times or more every single time.

However for many people, it mysteriously stops short. Seems to have something to do with the interaction with any mechanic that rearms, and didn't happen last patch.

It can even stop short of detonating all mines the first time giving you something like 5-15 detonations. I've seen other people replicate the bug on video, although for me it usually detonates 19-23 times with some random variance.


I'm actually not convinced the bug *doesn't* impact pyroclast mines, if to a lesser degree for some reason.
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yakri wrote:
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LiZER wrote:
Tremor Rod is definetly working with Blazing Salvo, tried myself and after swapping to LL i can feel the difference


No it isn't, or at least it isn't reliably doing it for all players. This is extremely heavily confirmed.


It *should* detonate maybe 25 times or more every single time.

However for many people, it mysteriously stops short. Seems to have something to do with the interaction with any mechanic that rearms, and didn't happen last patch.

It can even stop short of detonating all mines the first time giving you something like 5-15 detonations. I've seen other people replicate the bug on video, although for me it usually detonates 19-23 times with some random variance.


I'm actually not convinced the bug *doesn't* impact pyroclast mines, if to a lesser degree for some reason.


Yup, there was a reddit post recently confirming this and why (it seems to have something to do with the rearm time after the first detonation and pyroclast re-arming faster for some reason). I honestly have been sort of underwhelmed by tremor rod in general, although it's pretty much the best choice for a life-based miner, which is why I try to swap to LL as quickly as possible (I know Chayula's and prism guardian are particularly expensive this league, which is really unfortunate).
Yeah, I have this same issue like everyone else I think. I drop 19 mines and sometimes the counter of the mines just stops at 11-12, sometimes even at 18.
please update the craft with the new harvest
how essential is tremor rod for the build early?

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dannylauz wrote:
how essential is tremor rod for the build early?



Nonesential with how its scuffed. Better of geting a decent scepter for cheap ish like mine ( check my profile) they are kinda cheap around 3-10 c mark . You could also grt a shield in the other hand if you want more defences
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xxgrigzxx wrote:
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dannylauz wrote:
how essential is tremor rod for the build early?



Nonesential with how its scuffed. Better of geting a decent scepter for cheap ish like mine ( check my profile) they are kinda cheap around 3-10 c mark . You could also grt a shield in the other hand if you want more defences


Awesome thanks - I had a look around and grabbed a sceptre and a prism guardian. My dmg and survive went up heaps now that ilve transition to LL
Loving the build so far, performing pretty well on everything apart from... the current league mechanic.

I'm not quite sure if I'm lacking damage or survivability, but it's pretty frustrating that I can blaze through all the content and only have problems with Ultimatums.

Even while spamming BS, the mobs seems to spawn so quickly and I just get overrun. Ritual for example is no problem at all because there's room to move and enemies move a little slower.

Anyone with similar experiences?
I'm thinking about using Shaper's explody Mace as a weapon instead of wand (basically it replaces +1 to fire gems on explosions on kill, spell damage can be either bench- or essence-crafted). Is it worth trying or it'll affect our bossing damage much?

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