Development Manifesto: Harvest Crafting
you have typo in that manifesto.
you wrote "it enables them to complete their items far more quickly than they otherwise would." instead of "it enables them to complete their items." " Best is, when someone tells you that "high ilvl items have higher chance of getting high tier mods" Which is untrue. Usually you can get max tier mods on lowest items (if minimum ilvl is met), because thats how it is. Having ilvl 87-100 does literally nothing. Also. Specific annul + exalt craft was very low chance of encountering even during harvest league. And it usually gave you craptier of that mod. And you couldnt get rid of unclassified mods (item rarity, stun recovery). Now that its gone... we are back to fossil gamble and essence gamble. Question is. PathOfExile Pachinko game when? Yea guys and dont forget about nerfs to rendering. Game was too easy when you could see monsters or abilities. PS: At the end of the league, I commented on everywhere (almost), where was any sign of "harvest will be readded to the game later" that it will be in abomination form, pure rng and nothing to do with crafting we have now. Probably only map with boss. And now, we see i was right. Map with boss and (non)league mechanic, that is still buggy af, and the good parts are gone, pure rng. Last edited by Aeon42#2688 on Apr 27, 2021, 7:22:44 PM
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Hi, I'm a casual player, but really fan about POE. I play every league with the aim to reach endgame, and know more about mecanics, but again in a casual way.
What GGG needs to understand : Haverst kept me hooked on ritual league until the end. I played a lot more than other leagues because i tried to farm harvest in pseudo SSF mode (means that i didn't use TFT). It was amazing. I have an interesting objective to reach, a really good reason to keep playing. Now this reason is gone. Why because harvest craft are tradeable. Why, when an harvest craft is used on a item, make the item not tradeable ? RNG will remains on tradeable items, and harvest will be used only for SSF or personal use only. You'll fix everything this way. You'll be able to make craft really interesting again for casuals. And avoid god tier sellable items. I'm not enjoying the league so far.... I can't find the 'FUN'. |
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So you guys nerfed about every skill and crafting options in the game but buffed all endgame content? What an intelligent decision.
Game is becoming Crap of Exile and I'm really debating on leaving it for any other game that's actually fun and not endless grinding bs with terrible RNG. My Carrion Golems build is almost done, I've killed Sirus A8 and honestly, I have no intent on building another character because I know what a terrible nightmare it'll be to get some good gear for non-meta builds. No wonder Awakener Orbs and Maven's Orbs are so cheap; no one is willing to brick they're item with no means to recover 'em. To be fair, the Lab enchatment thing is now perfect. Good job on this. Everything else is lame, including the dense mobs from Ultimatum that don't let you see the debuffs on the ground. Immensely boring and terribly designed. |
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Userbase dramatically collapsed
https://www.githyp.com/path-of-exile-100607/?tab=player-count Interesting, what are bigger in Chris - his Ego to change a decision, or Rationality. |
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did you nerf it because you are jealous that people having fun ?
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Chris needs to learn to kill his darlings if he wants this game to live longer.
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its not even usable now. ARE YOU SERIOUS. I cant even craft a single piece of gear. ive spent close to 10ex just putting harvest on my maps. not one good piece on gear has come out of it. HOW IS THAT A WAY TO CRAFT ANYTHING. Ive had better results with essence crafting. FIX HARVEST or people will leave and go to the last epoch.
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if u nerfed it so hard can u make chance for harvest higher? like 20-30% pls?
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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" What for? Like, literally, what for? 8% of nothing or 35% of nothing, or even 100% of nothing is still nothing. More spawns would only increase frustration and make things even worse. If harvest was even half way decent you wouldn’t need increased spawn rate because you can spend 12c to get it, 100% of the time. But CLEARLY it is not worth this 12c. Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_- Last edited by N4rk0tyk#1585 on Apr 29, 2021, 6:59:33 PM
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Harvest crafting was the best experience in POE gameplay.
Buy really good items from players do not bring even half pleasure in compare with the possibility to craft even slightly worse item, but by yourself. Harvest was the reason why I am back to Ritual league after prolonged break. More I play ultimatum, more I understand that end game for me is not achievable even if I will play 3-4 hours a day (which is way too much if u have work and family like me). Last edited by _kerber_#5664 on May 3, 2021, 3:56:47 AM
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