Game Balance in Path of Exile: Expedition
Bruh, damage and clear speed were the problem but you nerfed the shit out of everyone's defenses. New players are screwed.
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LOL
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Nice backwards nerf for arcane surge, still gives % more spell dmg, no longer gives mana regen based on current maximum mana, so builds that would use it for %more dmg on top are literally unaffected, while mom/archmage builds and the like are nerfed more heavily.
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it's triggered skill so yes
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Another nerf to crafting :|
Signed
Vermyn |
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" [quote]Bodyswap now has a base radius of 14 (up from 10), but only 200% more area of effect if consuming a corpse. This results in a radius of 42 (up from 40) when consuming a corpse, so it is still higher.[/quote] [quote]Split Arrow now has an attack speed of 110% of base (up from 100%)[/quote] Okay GGG. How about Searing Bond? How about Tempest Shield? How about Frost Wall? How about Arctic Armor? How about Shockwave Totem? How about Bear Trap? How about Animate Weapon? How about Animate Guardian? How about Dual Strike? How about Heavy Strike? How about Galvanic Arrow? How about Perforate? How about Charged Dash? How about Lightning Warp? How about Scorching Ray? |
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i love this update the game really needed this now oh my god my dreams came true
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reasonable changes mostly.
what im worried about is the lack of adressing monster dmg/player defence though. Players were also bursting down bosses in 1 second because some of them dish out ridiculous damage and tanky characters are a lie in this game 99%. Hopefully this plays out well |
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Nice first step, keep it up.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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huge jump for certain skills from lvl 19-20
makes a lot of sense guys. ahahhahahah what your gem is lvl 19? hahahahah get it to lvl 20 noob! hahahaha..... or trade with a bot (: chances of getting a beta key 0.000001 %
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