Game Balance in Path of Exile: Expedition

As casual player who work most of the day I'm laughing so hard. This is why I bought a nice supporter pack once and will never give money to GGG again.
Last edited by automater#1878 on Jul 20, 2021, 6:21:38 AM
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Gouresdo1 wrote:
Can we get a casual league? Like a literal easier league to play around instead of hardcore or normal?

I'd love a 10x xp, 20x better rares, 50% reduced mob density, Boss Hp is the same or 20% reduced

Honestly i would preffer to play your game leaving your precious identity alone with the no lifers instead of suffer the game you people seen hellbent on making



Yeapp, I play like 2-3 hours after job, I really used to like poe - but GGG, you are trying to destroy solo casual players

You force us to grind twice longer for same pennies because your precious streamers and 0.1% are rushing content in 2 days?

Loot changes?Monster power nerfs? Aurobot nerfs?

I really like too see player retention in 3.15. You thought it was bad in 3.14?Well, new anti-record awaits, 3.15 has decent chances to become worst league ever
3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you...
Redditors are malding KEKL raizQT in shambles KEKL
if you read this vi von ZULUL

Last edited by GraydingEarJames#5523 on Jul 20, 2021, 8:10:52 AM
rip i used mana flasks diamond flasks with increas movement speed, aha. they nerfed all my flasks and all my build dmg. amzing....i dont go on this
oh yes and nerfed Aisling t4. nice....idk who wanna play on this for now
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MackBesmirch wrote:
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Sakadi wrote:
In short this game isn't hard, what is "hard" for players is the continual 1-shot BS this game seems to favour... And I do not know about you, but being 1-shot for no apparent reason isn't fun nor does it make a game "hard"

Reading all of the patch notes I would like to know how many extra skill points are we getting to combat the loss of survivability? Or is the intent of this patch to make the players create multiple characters to combat a certain situation faced in a map? Because come next league there will be no way mitigate the encounter with out 10 mirrors or being a streamer who plays 16hrs a day with 5 of his/her jobless friends?

- Nerfing movement skills isn't a good for the game and a emphases should be put on making them more rewarding for evading enemy attacks.

- There needs to be a rework on defence. As before mentioned getting 1-shot by an off screen bin-chicken isn't fun nor does it make the game "hard" it just forces the community to play 1 style of game play.

- Crafting needs to become more accessible for the common players or an emphases put on rewarding the crafter of an item though a buff or de-gen for someone else who uses that item (GGG should explore this)

- If Crafting won't be improve or the above won't be explored, then please make crafting materials more common so people will be more willing to give it a craft before turning to POE.Trade crafting needs to be more engaging if you're focus is on making it stupidly hard without an taking advantage of an exploit.

- Nerf steamer group play before decimating the average players experience. The buff for a 6 man group should be removed before even considering the changes you're about to make GGG.


I guess we as a community will find something to exploit just to get into red maps this league.

I don't know about the rest of you... But I'm not exactly looking forward to


*** PATH OF EXILE - The League of: Dark Souls... ***


hahahha +1 to this


+1
Well, my golem-elementalist is dead for sure.
It wasn't even % nerfs, it was plain removals.
Can't even call it elementalist anymore. Just "ist".
Good patch notes very easy choice for me to skip this league. gg

I didn't spend any money last league due to the miss management of the last league start and the streamer priv that was granted, i did play it tho and enjoyed the time i played.

But i will both be skipping this new league and ofc not donating money to the game during that period, hopefully the following league wont be so hurtful to the casuals and new players and focus more on players fun than nurfing it.
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DeathfulDan wrote:
Playing slower, and continuing to die randomly without knowing what caused it and without being able to clear the screen before the screen clears you, monsters and mechanics out of proportion (made to counter the previous supposedly OP "meta"), and continuing to drop slow currency (99.999% of everything that drops is not even worth looking at).....

GGG, we play fast, we zoom through maps, because that's where the reward is and because if we don't kill first we get killed first. You have to understand slowing us down without bringing the rest of it down is just lame. I'm happy to spend 30 minutes on Sirus if it drops anything interesting and it doesnt DIE BEAM from off-screen! I'm happy to spend 10 minutes clearing carefully and then another 5 minutes on a map boss, as long as it is worth it by being rewarding and being fun and not killing a decent build randomly with zero room for reacting. I'm happy to spend 30 minutes on Maven if she was worth doing and her auto-attack didn't hit for 4k with several projectiles in sequence (kills build with 8k ehp in one cast in melee range with zero room for getting out of it).

GGG, you made it so that we NEED to play glass cannon super fast builds or super expensive tanky HC builds that are very limited and slow. Wanna slow it down you need to fix the stuff that makes us speed it up.



100% agreed. I was hoping and looking forward for GGG to give us a good incentive to play slow but I already had issue with the limited drops last league when the game was fast due to the reduced drop rates of maps. Now this is doubling down on making me grind with no rewards.

While they think this will make me want to play more unfortunately it wont. This is breaking my heart to have to move away from a game that I played and spent money on religiously for about a year and a half.

Sad momnets for casual 2 to 3 hour a day gamers.
Finally. Give me some damn challenge, not this games for babies that like to run on maps with their eyes closed.... About time this game goes back to its roots. League after league it was getting more ridiculous. Slow it, slow player movement, make mobs harder. Make the game viable in coop not a damn rat race on maps we have now. Thank you!
Be water, my friend.

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