Content Update 3.15.0 -- Path of Exile: Expedition
All these nerfs actually gave me a greater urge to play this league. Compared to Ultimatum snorefest league mechanic and shit meta builds.
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" Then, imagine you were playing some igniting Doryani's Fist build... Losing warcry, both Burning Bright and Cooked Alive nerfed, Fist of War and awakened gems nerfed and no buff to the slam's base damage, Cinder Urn nerfed, not to mention elevated ignite mods that are now unreachable for casual play. Total ignite DPS fall from 10m to 3.2m. And just to be sure, Elementalist lo Another off-meta build gone from decent to trash tier... That's called "build variety" I guess. I'm being salty, but I understand some nerfing was required though. As many have said already, I'd have preferred nerfs did not hit both damage and defences all at once. Anyway, what matters most to me are performance issues. Since Delirium my ingame experience fell from OK to burdening in 3.13 and "unplayable league mechanics" in Ultimatum; unless I feel some change I won't play much longer this league. |
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The Tencent cancer has spread, the patient is terminal.
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I never believed that the day would come, but it was foreseeable that GGG would set the focus completely wrong. In the last leagues I always had the feeling that GGG was watched too much on streamers than on the normal player ... I had the feeling that I needed more and more time to get into my endgame ... and that from league to league.
It took me almost 2 months to defeat Sirius ... if I read through all of this now I come to the conclusion that it is time to go ... I had always understood POE to mean that you have a lot of freedom in terms of builds, try a lot ... this freedom was taken patch by patch from the players and you force them to play more and more of your ideal images on the game as you see fit . I just don't have the time and desire to invest so much time for my part because I'm just trying to have fun and you have taken that more and more from me in the last few leagues. |
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After reading these patch notes I had to check the calendar to be sure it wasn't April 1st. LMAO. Seriously, do you really believe players enjoy being jerked around every 3 months? A little long term consistency would be appreciated. See you for POE2 when you'll have another chance to show us that you know what you're doing. and.....you can remove this post if the truth offends you.
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The fun is gone. Maybe I will come back to POE when they can focus on the fun and not some vision that applies to 5% of the player base.
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I'll give this league a chance, but with all these nerfs and no real buffs, this might be my last league with this game. They've killed evasion mechanics and made it even harder to build defensively all while destroying player damage potential and increasing instant death from one shots. It makes me wonder if the devs even play the game like a regular player would or if they just "theory" craft everything. The increased mana cost multipliers alone reduce the amount of damage output players have. Throw in damage nerfs, defensive nerfs, mobility nerfs, and monster damage buffs and this could be a melting pot of "WTF GGG!"
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Based GGG
Bring down the hammer of reckoning People have been far too OP for far too long Make PoE feel like a game again rather than a slog |
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Phew.... I think I'm absolutely fine with the DMG nerfs but these Mana Multiplier increase is insane... :/
Well, we will see how it works. |
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Just started playing WOLCEN again, the new campaign is cool.
I am really disappointed about the route GGG and their owner went.. p.s The weird simple and stupid resistance reductions during playing ACT´s were a sign about the poor "Vision" of these Developers already years ago.... The disaster had to come sooner or later... Last edited by tuccos#0181 on Jul 21, 2021, 12:13:00 PM
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