3.15.0d Patch Notes
Thank you :)
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Bloodthirst Support went up in its mana multiplier???
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" Yeah they care..because player count is down to an all time low (like 5 days into the season). You can probably translate that to a some amount of loss of revenue too. That is why they double down on nerfs, to save the league, not because they care about players. Thats for sure by now. But guess what, players that quit already or never started to play this time around, won't come back this season, leaving them with quite some financial loss. Maybe they should have tried to learn how to become businesspeople first instead of incisting to be gamers first. Because no good businesspeople would sabotage their own well working product like this ever. |
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pog
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" +1 the best for me too even withe the league meca that i didn't realy like harvest was so good You could carry some trash build and make any skill gem and nealy any type of gameplay work | |
you mentioned removing curse effectiveness on maps because we can't remove those curses with flasks. Why isn't this the case in the patch notes. Why hasn't it been done. It's fucking ridiculous to play.
GGG play your own game all the way through, just once. See how fun it is. In a house of mirrors, who perceives who to be real?
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^What they said.
Bring back 3.13! Stop this back and forth nonsense, it's obvious even to the very new players that you guys have absolutely no clue anymore on which direction to take for the future. The damage nerfs on everything would have been more than enough already in a 3.13 environment. Don't touch sustain/resources, don't touch movespeed and give back determenistic crafting EVERYWHERE. End of story. Not my game anymore. | michaelstrangefoundationdotorg | r>=0
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No NPC reroll currency drop chance increase? Seriously? What's the point in playing the league if you can't interact with NPCs? I'm running red tier maps and the last logbook I got was in the acts, WTF? Whole league seems boring rn.
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" And you keep saying it was playtested... Ok, maybe if the increase would have been something like 40% more you could say that it was a fair assessment of the skill, and that is what you felt was right, but decided to buff it a little since players taught it was rather low. But 400% more just goes to show that it was in no way tested :) Regarding the other changes, i think it was too soon to roll out reverts. Let players feel the changes a bit more, not just day 1 bitterness... But it's a hard thing to balance i guess. It's "damned if you do, damned if you don't" kinda situation... |
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This indubitably important update is not worthy of being mentioned at pathofexile.com newsfeed, is it? MTX ads are more important than balance improvements, are they?
The only reliable way to stop the epidemy is to eliminate even slightest chance to have a contact with contagious person/thing/creature/whatever.
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