3.15.0d Patch Notes
so league mechanic will still give low rewards right?
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Is it too early for a patch? not even a week has passed and already a nerf of difficulty...
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you forgot to reduce mana mulit for high-impact and blastchain mine!!!
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What about the "curses no longer apply with increased effect" one? Is that coming in this patch?
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So are we still playing standard ? Good damage control GGG, no logBooks and no rewards improve from a trsh league mechanic ... :) I guess flask imunity is good but no curse imune for longer than 1 sec suck vs permanent map curses mods :)
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meme
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aa
Last edited by Saquu#4629 on Jul 29, 2023, 11:16:09 PM
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GGG, why? Why do you hate archmage so much? 75% with new multipliers don't compensate reduced mana costs. My dead archmage build just lost 20% of it's current damage.
Yes, i already changed all values in pob files, and got new numbers. 1.070.000 average hit is now 895.000. Last edited by faraddox#5532 on Jul 27, 2021, 11:16:05 PM
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every flask fixed except warding, why bother putting diff types of curses on map mods, just put "LUL U CANT DO THIS MAP" as the mod, instead of vulnerability this, ele weakness that
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This is the most boring season I've ever played
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