Content Update 3.16.0 -- Path of Exile: Scourge

the necro skip, you love to see it
Hmmm, these every x seconds y happens notables aren’t nice, poor trickster. Why not give him something a bit more permanent? You can’t rely on „every 10 seconds for 5 seconds.“
Last edited by YersiniaD#3809 on Oct 14, 2021, 5:38:49 PM
when can we expect the passive tree on the website to be updated to the new one? That seems like the biggest impact on builds as of right now.

Thanks!
What happens to hidden unlockables hideouts? Like the one from Iceberg Map will they also get moved to different maps?
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YersiniaD wrote:
Hmmm, these every x seconds y happens notables aren’t nice, poor trickster. Why not give him something a bit more permanent? You can’t rely on „every 20 seconds for 5 seconds.“


It also seems like a waste of Ascendancy, and like that should be on tree if thats all it is
what ever i dont really like the new gladitor better be a good tree or im out
Last edited by lotting2782#1130 on Oct 14, 2021, 5:41:30 PM
Trickster
Patient Reaper: Now grants 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (previously 70%).
Added a new notable, which replaces Ghost Dance, that provides "Every 10 seconds, take no Damage over Time for 5 seconds."

Just what the fuck GGG?
I like that the Awakened gems got some character back.

Poor gladiator... he neeeeeeds his spell block = attack dodge.
This and poor tricksters boy saddens me.
Can you guys implant a button for "show all spoilers". We can't properly use "ctrl+f" search meme.. :). Btw ty guys for patch notes and league. This looks awsome!.
Having more options to increase melee attack range is definitely nice but it seems like a pretty flimsy reason to nerf strike skills, which are already terrible. They're so far behind other melee skills that the idea of +0-2 melee range needing to be removed to keep from breaking them seems pretty laughable

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