[3.25] CWDT Ward Loop Scion
" Wait so I have forbidden rite in my gloves, I should also use forbidden rite in my boots with my anamalous skeletons? |
|
" just remove less duration or check out upgrades section for 27 cdr | |
why you insert in config 250% cast speed? Is there something POB doesn't take into info?
|
|
" yes. PoB thinks you actively cast all the skills yourself and considers cast speed. The cast speed value baiscally simulates the fact that we are not actively casting and instead spamming skills nonstop, skipping any casting or animation. To be fair, I do not know if this makes sense or gives an accurate result. But at the point where I had 30m DPS with this build and the cast speed modifier, I was killing Bosses roughly as fast as my other build, for which I knew 100% I had also 30m DPS. So it appears to give a somehwat useful result based on my low effort observation and low sample size test. Last edited by Hakairo on Jun 12, 2022, 5:41:41 PM
| |
Hey guys
i have necromancer leveled to 93 looking at changing to this. Would the necromancer be tankier or the Scion? | |
This build can do Uber?
|
|
" I think I have too much life? 2958 life 1611 ward under flask The loop works but takes two weapon swaps to sustain so (2958 * 0.4) * 1.6 = 1893 forbidden rite self damage Even getting all ward items to 30% quality would only get me to about 1670. So is the play to lower life or get some chaos resistance? If I take the 30% chaos res wheel near mind over matter that would result in 1536 forbidden rite self damage. It seems to me like its a safer option than just trying to reduce my max life, but I'm not sure if this has other repercussions. | |
" Two weapon swaps to star the loop means you have mana issues. ʕ•̫͡•ʕ*̫͡*ʕ•͓͡•ʔ-̫͡-ʕ•̫͡•ʔ*̫͡*ʔ
|
|
Since there are so many ward-loop-professionals in this thread I'd like to ask:
Is there any damage type variant that works and scales well with a ward loop? - chaos damage - phys damage - poison - other elements (seems best choice) and Is it also possible to make an end-game capable build with other admittedly sub-optimal classes, like Ranger or Marauder for example? “Human decency is not derived from religion. It precedes it.” ― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 Last edited by Antigegner on Jun 13, 2022, 6:11:25 AM
|
|
" I have 1500 mana. Akshays video only shows 1100. So while I am running out of mana, my assumption was that taking over 300 damage per forbidden rite because it bypasses my ward was why I was having mana issues. Is this wrong? I felt like I was starting to understand how the build worked. EDIT: rather than waiting for confirmation, i respected 2 points and grabbed 2 of the chaos resist nodes, this was enough to get the loop to work on one swap and sustain fine. I'll go level up and try the chaos res notable and see if that makes mana even more stable without losing any triggers and ensuring nothing is breaking through the ward edit edit: Thank you for doing such a great job with the guide and going over the maths and break down of why/how/what in so many different ways, it took a long time to sink in but it all really helps. especially the calc with comments Last edited by Xanoth on Jun 13, 2022, 8:23:18 AM
|