Character Balance in Path of Exile: Lake of Kalandra
Minion balancing,.... no dominating blow to see? To stronk?
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" lol delusional. Nerfing +2 minion gems and replacing it with useless Unholy Might because +2 gem level make it the best choice for all minion builds. Instead of reworking ascendancy so you dont have to decide do you want Golem only or all minions --- they just say lose 2-4 levels across ascendancy and gems to enjoy the game more. At this rate you cant have zombies or spectres around without them dying to AOE/Bleed/Degens :) fun time |
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" have you considered going for a walk outside sir |
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" The thing is, GGG use to rotate Buffs and Nerfs. They would have nerfs, but it was okay because there would be buffs to other builds that you could have fun trying out. But these days, all they do is want to kill the enjoyment by doing nerf after nerf after nerf while increasing the difficulty of the mobs...... |
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so seismic traps are ok ggg ? ??? ? ????????????????????????? ? ? ? ?????????????????????????????
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looked like minions got buffed mostly,... they needed to balance the numbers for removing the penalties from them and nerfed charges cause you now have more items with more minion stat possibilities... where are the pure nerfs?
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If GGG doesnt add some good crafting and new gems in 3.19, it will be terribly sad. Looks like a dead update
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I dont know how you can say minions got buffed, jeez.
Necromancer got gutted, every minion has -20% life -20% damage baseline. Frenzy and power charges that gave minions half their damage got reduced to player level which is a huge nerf. |
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Last few years the game became a race for power , which power can lead one to absurd amounts compared to what the rest 95%+ can obtain. For example a casual player playing spark /me this league/ can reach 2-3 mil spark dmg , while a lot of players are reaching the likes of 50-200 mil dmg and that leaves one wondering - 'what do i do wrong'. Things is you do nothing wrong,its just the power gain of this game reached absurd amounts where its no longer fixable in any way possible, GGG is just buffing/nerfing specific sections of the game so it brings some sort of "freshness" every 3 months with specific league mechanics which are virtually similar like old ones but with different names and small difference in gameplay. At this point the only thing that keeps Path of Exile going is mostly that there is nothing else thats good in its genre and the only salvation for the game will be releasing of Path of Exile 2 , and by the looks of it GGG is not putting much effort in the past few leagues as most of the changes are mostly numerical, not much new skills /or not at all/ , simple new league mechanics etc. , because they are most likely prepareing to release PoE 2 near Diablo 4 release so they keep themself competitive in this genre of games.
Semper Paratus.
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lol, mad people.
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