3.19.0e Hotfix
" but u can ask mfculler when u find an mobs... so loot 2.0 alrdy implemented and working exampl https://www.pathofexile.com/forum/view-thread/3300869 Settlers master craft service Settlers My IGN TreeOfDead https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead Last edited by TreeOfDead#4438 on Aug 26, 2022, 11:55:06 PM
|
|
so no fixes for 3 days? good god has blizzard paid you to tank their season start or what?
|
|
Well you could tell there wasn't going to be a patch today when they didn't get the modifier drops in their last patch and his response was they'd add it "in the coming days" instead of tomorrow. Dev team probably started going on vacation.
|
|
Make POE great again!!!
Please fix: #Headhunter is ruined!? #Beyond is rubbish now!? #Good loot from 1 rare mob every 200 maps!? LOOT GOBLINS #Minions!? |
|
From what I'm hearing, unidentified talismans are still dropping. Any word on if you'll fix(ID) the ones we've gotten so far? Really disappointed that the trade site inadvertently tricked me into purchasing one that I can't actually put on since there's no way to ID it.
|
|
trade... getting ignored even more than ever trying to buy things. however i do like that remove only tabs are no longer public
harvest... well, it should just get removed completely loot drops... the worst it has even been. more flasks and convoking wands than you can fit into 100 stash tabs juicing maps... rewards are less than investment 95% of the time AN modded monsters... not really that big of a problem i find builds... GGG should just list the builds and items they want people to play and use forum post moderation... what goes for one person should go for all. some of my posts were removed for being needlessly negative while many WAY more negative posts made by supporters with walls of badges remain poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
|
|
return old harvest
|
|
" You mean like: The damage-calc of the game checking every unique existent before applying damage and hence taking up massive amounts of capacity? AN modifiers being able to combine with normal rare mob modifiers like soul eater? AN modifiers not adjusted to the mob type and hence creating a ridiculous disparity of power-level? AN defenses causing time-gated mechanics to partially 'fail' since they can't be killed in time with your boss-killing char? AN modifiers literally being able to be exploited to create several mirrors of pure currency per day with the right methods and abusing group-play? You could also mean that reward chests actually can open without any viable reward (a single top-tier rare base suffices) inside and hence seem 'empty'? Or do you mean that pressing the 'convert' button for your maps in Standard literally is a broken functionality? I know, not all related to AN or mobs, just a slight overview of a few of the existing issues, some years old. GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease. Everything fixed but still broken. |
|
Lunaris touched mob did not drop anything for me. Bug or feature?
|
|
If Nothing dropped, then it's intended. Pls report the Bug if something drops and GGG is going to fix it in the next hotfix :)
|
|