3.19.1 Patch Notes
i dont even sustain chissels on red map so ty GGG good bye every one
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Just got done with a non juiced T12 where every rare was an arch-nemesis. I think they were also accidentally doubled since I got multiples of the same uniques. Also the total monsters remaining was 0 but there were still a few ANs to fight in the map that were dropping items.
Take it easy |
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Nope minions are still dying over and over again to normal mobs
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I have been playing since Harvest. With the major nerfs to most console-friendly builds, this game simply is no longer fun. I have never struggled so hard just to reach map completion. I shudder to even consider trying end-game bossing or juiced maps. I am done for the league and without significant overhaul to minion survivability, player survivability, and loot drops, I do not think I will return.
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This is a nothing update.
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" Cause a lot of us are still playing. Nobody is forcing you to be here. |
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so monsters are still balanced around players having 90% res cap, max block, and 100% spell suppression hahaha It's still Heist league rerun this season huh
Padoru Intensifies
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bruh
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thank you! appreciate the changes you're making in response to feedback
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Nice, thank you for your continuous support.
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