0.10.7 Patch Notes

Patch looks good to me. I do think the new support should be 'minion elemental damage'. They are minions!

Glad to see more unique artwork as well. It's the little things.
So many sexy, sexy changes. Though I agree with this-

Spoiler
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raics wrote:
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Chris wrote:

Added new Item Mods - "of the Worthy" and "of the Apt": Reduced attribute requirements to equip an item.
Added new Item Mods - "of Shining", "of Light" and "of Radiance": Increased accuracy and light radius.


Jeez, item mod pool got even larger and more plentiful in useless mods. God help us all in rolling something nice.


Otherwise keep up the good work, GGG.
All the things I want to remember are in the places I'd like to forget.
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An Orb of Chance is now much more likely to create common Unique items and less likely to generate uncommon or rare Unique items.

So what's this meaning?
IGN: namehard
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glockenrock wrote:
Patch looks good to me. I do think the new support should be 'minion elemental damage'. They are minions!

Glad to see more unique artwork as well. It's the little things.
First off, it's elemental resists, not damage. Second, it's summons, it applies to minions and totems (which are not minions), both are summoned, so that word makes sense.
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fzlheroes wrote:
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An Orb of Chance is now much more likely to create common Unique items and less likely to generate uncommon or rare Unique items.

So what's this meaning?
It means that all unique-able items had an equal chance to roll unique with chance orbs, and now they'll be weighted so that uncommon uniques are less likely to be crafted. Crafting a Kaom's is about to get harder.
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934

IGN: TheHammer
Last edited by TehHammer#0539 on Apr 18, 2013, 9:33:19 AM
Thanks for your continuous efforts GGG.

I appreciate the fact that you finally add some new mods for items, however it is NECESSARY if you add some mods that you implement a system that prevents an item say ilvl68 to roll a lowest tier prefix or suffix. If there are more and more possible stats on items, we must start to have more guarantee that the mods rolled will be nearly of the same level than the item. As it is, if you continue adding mods without preventing that, it is 10000% sure that no one will use a chaos or alchemy or exalted again. The results given by these orbs at the moment are already VERY bad, now if it is possible to have more different mods i dont even want to roll another item. It will be really cheaper to buy exactly what i want from another player. THIS IS KILLING CRAFTING.

I would really appreciate if you could fix Blood rage before adding new gems, i really would like this gem to be finally fixed.

Another question about multistrike and lightning strike, when i add multi to lightning strike there is already a damage diminution displayed, what will change that fix then?
Whowandsome, Lightning strike crit witch 90
Lubricus, Leap Mara 80
Rhagnagnus, On holidays shadow 90
Last edited by Kramerrr#6819 on Apr 18, 2013, 9:37:16 AM
Ebony and Ivory live together in perfect harmony!
Epic as always! =D Reaaaally cool stuff added.
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Chris wrote:
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TheuberClips wrote:
Saw ebony weapon effect on youtube and came to see if patch notes were up, and they are! :D

All in all lovely changes. Curious as to what "summon elemental resist" is, haha.


It increases the elemental resistances of your minions. Maybe it should have been called "Minion" Elemental Resist. Hmm.


Since both the converted and summoned creatures are minions, it is really better name.
Last edited by sx777#7237 on Apr 18, 2013, 9:36:25 AM
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The middle mouse button, right mouse button and two additional buttons (mouse4/5) can now be bound to various functions like skills, flasks, item highlighting or opening the inventory.


Win! Waited a long time for this.

Great patch.
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Chris wrote:
The Multistrike support gem's damage penalty is now "Less Attack Damage" rather than "Less Melee Damage". This affects Lightning Strike's projectiles which were not intended to have no penalty with this support gem.


aww >_<
I knew it was coming !
Well i'll still try my lighting-multi strike HC marauder , letz hope it's good for something xD

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