0.10.7 Patch Notes
" This will be a great benefit. Now, to roll another char to go get one. " As I'm finally getting close to maps (I'm a slow poke who couldn't make up his mind) I'm pleased to see this. " Sort of related: Any word on improving some of the performance problems that can happen in this zone? There are sometimes when I will drop into single digit FPS in this zone, and I have yet to figure out why. This is really the only zone where it has ever been a problem. " Or could this help? " Wait... Yout can loot "leveled" gems? I've... Never seen this before. " Well, lets hope. I saw a flurry of 3 uniques in a weekend, and then 2 a couple of days later, and then nothing for weeks. " Is this a "large" change? My Orb of Chance luck has been "meh" at best. Anecdotal evidence of course, but It's left me wondering if I should continue to try, or if I should just try and trade them for other orbs. |
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Mouse Cursor fix is probably the biggest one
that was one of the most annoying things when u play at high resolution it was almost impossible to see the mouse cursor thx GGG |
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" I feel you man, I wish we had some guaranteed mod crafting recipes. Gambling gets old fast.(but still has its place) Closed Beta Since 0.9.8
"Show me a game where it looks good please : P not real life. Alot of things don't transfer well from real life to games. Mainly spell effects seeing as they dont exist in real life." - Russell |
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" OMG TY TY TY ! Did I say TY !? "Technical support is the art of talking to people who are already angry at you, about a subject that frightens them, while attempting to maintain the illusion that you know what the hell you're talking about."
Yea.. We're just old hippies playing music we love. http://www.rhondels.com/ |
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you might need to rename that gem depending on what it does. "Summon Elemental Resistance" sounds like your bringing a minion out or something of the sort, or bringing out some resistance spirit.
However if its meant to give minions elemental resist, "Minion Elemental Resistance" would make more sense because thats what youve named the other minion supports. we shall haveto wait and see until tomorrow tho. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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Captail Arteri? Should that be Captain?
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Custom 3D art for uniques!!! YES!!!!!!
Good God this game is amazing! Keep up the fantastic work, GGG! |
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" Awesome change! I was starting to have a hard time finding the cursor in parties or 3-6 which is necessary when those valuable items drop ;) |
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" How to break the game with new gems: Find a non costintensive Skill with good AoE effects, link it with Weapon elemental damage, boost elemental damage, stack elemental resists against reflect. Or find a physicical skill that supports harted/added fire damage such as BT or EK. And uniques got barely any uses. Quill rain would be a really good unique if it hadn't the 50% less weapon damage mod. But thanks to the mod you get twice the spellcost for the same damage compared to another bow. This pretty much sums it up. Why is Lightning arrow so cheap and hitting that many targets for such a low penalty? Why is Elemental hit scales horribly with less weapon damage and becomes too expensive Why is it so hard to push explosive arrow damage not to mention the spellcost. Why do you need so many physical damage nodes to boost physical-->How about unconvertable physical damage mods. Several skills need either more support gem that doesn't work on skills lik EK, Bear Trap, LA etc. Such as strong Melee Gems or Elemental Spell gems or they needs uniques/other items to be buffed. |
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" All you have to do is click on an item once and hold the button down. It's like clicking it infinitely fast. The game will pick it up for you as soon as it can. If it's a locked item that dropped for another player, it will pick it up as soon as it becomes available. If it's your item or a white/blue item it will pick it up as soon as you are in range. Your mouse does not even have to still be over the item for this to work. Just get it over the item once, and hold the button down, then you can move your cursor wherever. You will walk over to the item and pick it up as soon as possible. And if your cursor is somewhere else now, it won't matter. Even if people get in your way and you need to path around them, it will keep doing so until you reach the item. If multiple people are trying to pick up the same item that dropped for some other player then it seems random who gets it when it becomes available. I thought maybe it was based on ping, but I had 300 ping one day and still got an item. There is one weird behavior regarding this. If you are trying to pick up an item that dropped for another player and someone else gets it instead, you will pick up the next item your cursor touches if you are still holding the button down. This is pretty annoying, and I wish they would fix it, because it's usually some junky white item that you then have to drop. You can move your cursor away from the pile of items to avoid this (while still holding the button down), but then you will immediately start running in that direction once the item gets picked up. |